jak3: fix hud sprite crash + add entity debugger (#3516)

This commit is contained in:
ManDude
2024-05-13 04:09:25 +01:00
committed by GitHub
parent d1ece445d4
commit ebbbedabc5
20 changed files with 584 additions and 166 deletions
+4 -6
View File
@@ -8,12 +8,10 @@ Although it contains a `curve`, the knot part is not populated, so it's just tre
a bunch of line segments from the control points.
The child class curve-control does fill out the knot data and is a proper b-spline.
These path-controls are typically allocated on a process heap."
((flags path-control-flag)
(name symbol)
(process process-drawable)
(curve curve :inline)
(num-cverts int32 :overlay-at (-> curve num-cverts))
(cverts uint32 :overlay-at (-> curve cverts))
((flags path-control-flag)
(name symbol)
(process process-drawable)
(curve curve :inline)
)
(:methods
(new (symbol type process symbol float entity symbol) _type_)