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jak3: fix hud sprite crash + add entity debugger (#3516)
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+4
-6
@@ -8,12 +8,10 @@ Although it contains a `curve`, the knot part is not populated, so it's just tre
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a bunch of line segments from the control points.
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The child class curve-control does fill out the knot data and is a proper b-spline.
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These path-controls are typically allocated on a process heap."
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((flags path-control-flag)
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(name symbol)
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(process process-drawable)
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(curve curve :inline)
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(num-cverts int32 :overlay-at (-> curve num-cverts))
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(cverts uint32 :overlay-at (-> curve cverts))
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((flags path-control-flag)
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(name symbol)
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(process process-drawable)
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(curve curve :inline)
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)
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(:methods
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(new (symbol type process symbol float entity symbol) _type_)
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