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fix texture filter
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@@ -618,7 +618,7 @@ void InitMachine_PCPort() {
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void vif_interrupt_callback() {
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// added for the PC port for faking VIF interrupts from the graphics system.
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if (machine_booted) {
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if (machine_booted && MasterExit == 0) {
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auto sym = intern_from_c("vif1-handler-debug");
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if (sym->value) {
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call_goal(Ptr<Function>(sym->value), 0, 0, 0, s7.offset, g_ee_main_mem);
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