mirror of
https://github.com/open-goal/jak-project
synced 2026-09-01 17:59:55 -04:00
add more comments/docstrings on first 58 files, try new windows-specific framelimiting (#1134)
* cleanup * type * link against a library
This commit is contained in:
@@ -5,11 +5,14 @@
|
||||
;; name in dgo: memory-usage-h
|
||||
;; dgos: GAME, ENGINE
|
||||
|
||||
;; The memory-usage system is used to track how memory is arranged.
|
||||
;; The memory-usage system is used to track how much memory is used by tracking statistics for categories.
|
||||
;; It can be used in different ways for different objects.
|
||||
;; - DMA memory usage per renderer
|
||||
;; - static level data memory usage
|
||||
;; - actor heap memory usage
|
||||
;; All basics have a mem-usage method that will add its memory usage to
|
||||
;; a memory-usage-block. It also takes some flags that are currently unknown.
|
||||
|
||||
|
||||
;; Information for a single category.
|
||||
(deftype memory-usage-info (structure)
|
||||
((name string :offset-assert 0)
|
||||
|
||||
Reference in New Issue
Block a user