release: include error metadata file for launcher purposes (#1463)

* release: include error metadata file for launcher purposes

* release: put release assets in the top level of the 7z/tarball (no out/ dir)

* extractor: ensure critical directories are created

* extractor: handle weird Win32 path prefix `\\?\` by stripping it out

* release: avoid using `-C` with `tar`
This commit is contained in:
Tyler Wilding
2022-06-17 22:05:02 -04:00
committed by GitHub
parent 28ae5be2f4
commit fb532f2a53
8 changed files with 40 additions and 7 deletions
@@ -0,0 +1,20 @@
{
"4000": {
"msg": "Validation Failed: Cannot locate ELF"
},
"4001": {
"msg": "Validation Failed: Game serial missing from valid game database"
},
"4002": {
"msg": "Validation Failed: ELF missing from valid game database"
},
"4010": {
"msg": "Validation Failed: Bad or unexpected ISO contents"
},
"4011": {
"msg": "Validation Failed: Extracted an unexpected amount of files from ISO"
},
"4020": {
"msg": "Validation Failed: ISO Extraction failed, output directory did not contain expected files"
}
}
@@ -16,13 +16,15 @@ strip $DEST/goalc
strip $DEST/extractor
mkdir -p $DEST/data
mkdir -p $DEST/data/launcher/
mkdir -p $DEST/data/decompiler/
mkdir -p $DEST/data/assets
mkdir -p $DEST/data/game
mkdir -p $DEST/data/log
mkdir -p $DEST/data/game/graphics/opengl_renderer/
cp -r $SOURCE/.github/scripts/releases/error-code-metadata.json $DEST/data/launcher/error-code-metadata.json
cp -r $SOURCE/decompiler/config $DEST/data/decompiler/
cp -r $SOURCE/goal_src $DEST/data
cp -r $SOURCE/game/assets $DEST/data/game/
cp -r $SOURCE/game/graphics/opengl_renderer/shaders $DEST/data/game/graphics/opengl_renderer
cp -r $SOURCE/game/graphics/opengl_renderer/shaders $DEST/data/game/graphics/opengl_renderer
@@ -12,12 +12,14 @@ cp $SOURCE/build/bin/goalc.exe $DEST
cp $SOURCE/build/bin/extractor.exe $DEST
mkdir -p $DEST/data
mkdir -p $DEST/data/launcher/
mkdir -p $DEST/data/decompiler/
mkdir -p $DEST/data/assets
mkdir -p $DEST/data/game
mkdir -p $DEST/data/log
mkdir -p $DEST/data/game/graphics/opengl_renderer/
cp -r $SOURCE/.github/scripts/releases/error-code-metadata.json $DEST/data/launcher/error-code-metadata.json
cp -r $SOURCE/decompiler/config $DEST/data/decompiler/
cp -r $SOURCE/goal_src $DEST/data
cp -r $SOURCE/game/assets $DEST/data/game/