release: include error metadata file for launcher purposes (#1463)

* release: include error metadata file for launcher purposes

* release: put release assets in the top level of the 7z/tarball (no out/ dir)

* extractor: ensure critical directories are created

* extractor: handle weird Win32 path prefix `\\?\` by stripping it out

* release: avoid using `-C` with `tar`
This commit is contained in:
Tyler Wilding
2022-06-17 22:05:02 -04:00
committed by GitHub
parent 28ae5be2f4
commit fb532f2a53
8 changed files with 40 additions and 7 deletions
+3
View File
@@ -261,6 +261,9 @@ void decompile(std::filesystem::path jak1_input_files) {
db.find_code(config);
db.process_labels();
// ensure asset dir exists
file_util::create_dir_if_needed(file_util::get_file_path({"assets"}));
// text files
{
auto result = db.process_game_text_files(config);