decomp: decompile remaining particle files (#865)

* decomp: finish `beach-part`

* decomp: finish `citadel-part`

* decomp: finish `robotboss-part`

* decomp: finish `sage-finalboss-part`

* decomp: finish `jungle-part`

* decomp: finish `flut-part`

* decomp: finish `firecanyon-part`

* decomp: finish `village2-part2`

* decomp: finish `swamp-part`

* decomp: finish `maincave-part`

* decomp: finish `sunken-part0-5`

* decomp: finish `ogre-part`

* decomp: finish `robocave-part` and `snow-part`

* decomp: finish `collectables-part`

* decomp: finish `village1-part`

* decomp: finish `village1-part2

* decomp: finish `training-part`

* decomp: finish `misty-part`

* decomp: finish `village2-part`

* decomp: finish `village3-part`

* decomp: finish `lavatube-part`

* decomp: finish `hud-h`, `target-racer-h`, `racer-part`

* address feedback
This commit is contained in:
Tyler Wilding
2021-09-29 20:33:40 -04:00
committed by GitHub
parent b1e987c42f
commit fbcc1542f3
76 changed files with 119899 additions and 933 deletions
+3 -3
View File
@@ -118,7 +118,7 @@ const SparticleFieldDecomp field_kinds[68] = {
{true, FieldKind::FUNCTION}, // SPT_BIRTH_FUNC = 4
{false}, // SPT_JOINT/REFPOINT = 5
{true, FieldKind::FLOAT_WITH_RAND}, // SPT_NUM = 6
{false}, // SPT_SOUND = 7
{true, FieldKind::NO_FANCY_DECOMP}, // SPT_SOUND = 7
{false}, // MISC_FIELDS_END = 8
{false}, // SPRITE_FIELDS_START = 9
{true, FieldKind::METER_WITH_RAND}, // SPT_X = 10
@@ -140,8 +140,8 @@ const SparticleFieldDecomp field_kinds[68] = {
{true, FieldKind::METER_WITH_RAND}, // SPT_VEL_Y = 26
{true, FieldKind::METER_WITH_RAND}, // SPT_VEL_Z = 27
{true, FieldKind::METER_WITH_RAND}, // SPT_SCALEVEL_X = 28
{false}, // SPT_ROTVEL_X = 29
{false}, // SPT_ROTVEL_Y = 30
{true, FieldKind::DEGREES_WITH_RAND}, // SPT_ROTVEL_X = 29
{true, FieldKind::DEGREES_WITH_RAND}, // SPT_ROTVEL_Y = 30
{true, FieldKind::DEGREES_WITH_RAND}, // SPT_ROTVEL_Z = 31
{true, FieldKind::METER_WITH_RAND}, // SPT_SCALEVEL_Y = 32
{true, FieldKind::FLOAT_WITH_RAND}, // SPT_FADE_R = 33