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[opengoal] make none a child of object (#3001)
Previously, `object` and `none` were both top-level types. This made decompilation rather messy as they have no LCA and resulted in a lot of variables coming out as type `none` which is very very wrong and additionally there were plenty of casts to `object`. This changes it so `none` becomes a child of `object` (it is still represented by `NullType` which remains unusable in compilation). This change makes `object` the sole top-level type, and the type that can represent *any* GOAL object. I believe this matches the original GOAL built-in type structure. A function that has a return type of `object` can now return an integer or a `none` at the same time. However, keep in mind that the return value of `(none)` is still undefined, just as before. This also makes a cast to `object` meaningless in 90% of the situations it showed up in (as every single thing is already an `object`) and the decompiler will no longer emit them. Casts to `none` are also reduced. Yay! Additionally, state handlers also don't get the final `(none)` printed out anymore. The return type of a state handler is completely meaningless outside the event handler (which is return type `object` anyway) so there are no limitations on what the last form needs to be. I did this instead of making them return `object` to trick the decompiler into not trying to output a variable to be used as a return value (internally, in the decompiler they still have return type `none`, but they have `object` elsewhere). Fixes #1703 Fixes #830 Fixes #928
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@@ -655,34 +655,23 @@ namespace {
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TP_Type lca_for_var_types(const TP_Type& existing,
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const TP_Type& add,
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const DecompilerTypeSystem& dts,
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bool event_handler_hack) {
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const DecompilerTypeSystem& dts) {
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bool changed;
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auto normal = dts.tp_lca(existing, add, &changed);
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if (!event_handler_hack || normal.typespec().base_type() != "none") {
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return normal;
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}
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if (existing.typespec().base_type() == "none") {
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return add;
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} else if (add.typespec().base_type() == "none") {
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return existing;
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} else {
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return normal;
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}
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return normal;
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}
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void update_var_info(VariableNames::VarInfo* info,
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Register reg,
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const TypeState& ts,
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int var_id,
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const DecompilerTypeSystem& dts,
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bool event_handler_hack) {
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const DecompilerTypeSystem& dts) {
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auto& type = ts.get(reg);
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if (info->initialized) {
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ASSERT(info->reg_id.id == var_id);
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ASSERT(info->reg_id.reg == reg);
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info->type = lca_for_var_types(info->type, type, dts, event_handler_hack);
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info->type = lca_for_var_types(info->type, type, dts);
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} else {
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info->reg_id.id = var_id;
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@@ -695,10 +684,9 @@ void update_var_info(VariableNames::VarInfo* info,
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bool merge_infos(VariableNames::VarInfo* info1,
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VariableNames::VarInfo* info2,
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const DecompilerTypeSystem& dts,
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bool event_handler_hack) {
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const DecompilerTypeSystem& dts) {
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if (info1->initialized && info2->initialized) {
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auto new_type = lca_for_var_types(info1->type, info2->type, dts, event_handler_hack);
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auto new_type = lca_for_var_types(info1->type, info2->type, dts);
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info1->type = new_type;
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info2->type = new_type;
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@@ -710,13 +698,12 @@ bool merge_infos(VariableNames::VarInfo* info1,
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void merge_infos(
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std::unordered_map<Register, std::vector<VariableNames::VarInfo>, Register::hash>& info1,
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std::unordered_map<Register, std::vector<VariableNames::VarInfo>, Register::hash>& info2,
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const DecompilerTypeSystem& dts,
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bool event_handler_hack) {
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const DecompilerTypeSystem& dts) {
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for (auto& [reg, infos] : info1) {
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auto other = info2.find(reg);
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if (other != info2.end()) {
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for (size_t i = 0; i < std::min(other->second.size(), infos.size()); i++) {
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merge_infos(&infos.at(i), &other->second.at(i), dts, event_handler_hack);
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merge_infos(&infos.at(i), &other->second.at(i), dts);
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}
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}
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}
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@@ -730,28 +717,6 @@ void merge_infos(
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* the none variables
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*/
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void SSA::make_vars(const Function& function, const DecompilerTypeSystem& dts) {
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bool event_handler_hack = false;
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if (function.ir2.env.version == GameVersion::Jak2) {
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event_handler_hack = function.guessed_name.is_event_handler() ||
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function.guessed_name.to_string() == "target-generic-event-handler" ||
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function.guessed_name.to_string() == "target-standard-event-handler" ||
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function.guessed_name.to_string() == "target-board-handler" ||
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function.guessed_name.to_string() == "(method 74 pegasus)" ||
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function.guessed_name.to_string() == "(method 74 crimson-guard-level)" ||
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function.guessed_name.to_string() == "widow-handler" ||
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function.guessed_name.to_string() == "(method 74 hal)" ||
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function.guessed_name.to_string() == "water-anim-event-handler" ||
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function.guessed_name.to_string() == "(method 74 civilian)" ||
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function.guessed_name.to_string() == "(method 74 crimson-guard)" ||
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function.guessed_name.to_string() == "metalkor-handler";
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}
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if (function.ir2.env.version == GameVersion::Jak1) {
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event_handler_hack = function.guessed_name.is_event_handler() ||
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function.guessed_name.to_string() == "target-generic-event-handler";
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}
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for (int block_id = 0; block_id < int(blocks.size()); block_id++) {
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const auto& block = blocks.at(block_id);
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const TypeState* init_types = &function.ir2.env.get_types_at_block_entry(block_id);
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@@ -766,13 +731,13 @@ void SSA::make_vars(const Function& function, const DecompilerTypeSystem& dts) {
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if (instr.dst.has_value()) {
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auto var_id = map.var_id(*instr.dst);
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auto* info = &program_write_vars[instr.dst->reg()].at(var_id);
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update_var_info(info, instr.dst->reg(), *end_types, var_id, dts, event_handler_hack);
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update_var_info(info, instr.dst->reg(), *end_types, var_id, dts);
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}
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for (auto& src : instr.src) {
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auto var_id = map.var_id(src);
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auto* info = &program_read_vars[src.reg()].at(var_id);
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update_var_info(info, src.reg(), *init_types, var_id, dts, event_handler_hack);
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update_var_info(info, src.reg(), *init_types, var_id, dts);
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}
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init_types = end_types;
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@@ -793,7 +758,7 @@ void SSA::make_vars(const Function& function, const DecompilerTypeSystem& dts) {
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}
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}
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merge_infos(program_write_vars, program_read_vars, dts, event_handler_hack);
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merge_infos(program_write_vars, program_read_vars, dts);
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// copy types from input argument coloring moves:
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for (auto& instr : blocks.at(0).ins) {
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