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https://github.com/open-goal/jak-project
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Documentation cleanup and some feature improvements (#1155)
* ci: switch to codacy for coverage * docs: update badges * decomp: allow overriding config flags via CLI * cleanup: top level file cleanup * docs: big README overhaul Attempt to close #1128 and #1086 * decomp: attempt to detect if `iso_data` is missing or wrongly extracted * game: switch to `fpng` for screenshots, allow for compression closes #1035 * game: switch vsync control to a checkbox * lint: format cpp files * lint: format json files * docs/scripts: organize taskfile
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@@ -521,7 +521,7 @@ TPageResultStats process_tpage(ObjectFileData& data, TextureDB& texture_db) {
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fmt::format(file_util::get_file_path(
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{"assets", "textures", texture_page.name, "{}-{}-{}-{}.png"}),
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data.name_in_dgo, tex.name, tex.w, tex.h),
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out.data(), tex.w, tex.h);
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out.data(), tex.w, tex.h, false);
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texture_db.add_texture(texture_page.id, tex_id, out, tex.w, tex.h, tex.name,
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texture_page.name);
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stats.successful_textures++;
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@@ -569,7 +569,7 @@ TPageResultStats process_tpage(ObjectFileData& data, TextureDB& texture_db) {
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fmt::format(file_util::get_file_path(
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{"assets", "textures", texture_page.name, "{}-{}-{}-{}.png"}),
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data.name_in_dgo, tex.name, tex.w, tex.h),
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out.data(), tex.w, tex.h);
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out.data(), tex.w, tex.h, false);
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texture_db.add_texture(texture_page.id, tex_id, out, tex.w, tex.h, tex.name,
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texture_page.name);
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stats.successful_textures++;
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@@ -599,7 +599,7 @@ TPageResultStats process_tpage(ObjectFileData& data, TextureDB& texture_db) {
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fmt::format(file_util::get_file_path(
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{"assets", "textures", texture_page.name, "{}-{}-{}-{}.png"}),
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data.name_in_dgo, tex.name, tex.w, tex.h),
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out.data(), tex.w, tex.h);
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out.data(), tex.w, tex.h, false);
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texture_db.add_texture(texture_page.id, tex_id, out, tex.w, tex.h, tex.name,
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texture_page.name);
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stats.successful_textures++;
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@@ -645,7 +645,7 @@ TPageResultStats process_tpage(ObjectFileData& data, TextureDB& texture_db) {
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fmt::format(file_util::get_file_path(
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{"assets", "textures", texture_page.name, "{}-{}-{}-{}.png"}),
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data.name_in_dgo, tex.name, tex.w, tex.h),
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out.data(), tex.w, tex.h);
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out.data(), tex.w, tex.h, false);
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texture_db.add_texture(texture_page.id, tex_id, out, tex.w, tex.h, tex.name,
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texture_page.name);
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stats.successful_textures++;
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@@ -691,7 +691,7 @@ TPageResultStats process_tpage(ObjectFileData& data, TextureDB& texture_db) {
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fmt::format(file_util::get_file_path(
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{"assets", "textures", texture_page.name, "{}-{}-{}-{}.png"}),
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data.name_in_dgo, tex.name, tex.w, tex.h),
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out.data(), tex.w, tex.h);
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out.data(), tex.w, tex.h, false);
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texture_db.add_texture(texture_page.id, tex_id, out, tex.w, tex.h, tex.name,
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texture_page.name);
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stats.successful_textures++;
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