Documentation cleanup and some feature improvements (#1155)

* ci: switch to codacy for coverage

* docs: update badges

* decomp: allow overriding config flags via CLI

* cleanup: top level file cleanup

* docs: big README overhaul

Attempt to close #1128 and #1086

* decomp: attempt to detect if `iso_data` is missing or wrongly extracted

* game: switch to `fpng` for screenshots, allow for compression

closes #1035

* game: switch vsync control to a checkbox

* lint: format cpp files

* lint: format json files

* docs/scripts: organize taskfile
This commit is contained in:
Tyler Wilding
2022-02-12 17:48:50 -05:00
committed by GitHub
parent 24578b64b9
commit ffb04ddd10
39 changed files with 4608 additions and 3170 deletions
+1 -1
View File
@@ -249,7 +249,7 @@ std::vector<std::shared_ptr<TextureRecord>> TexturePool::convert_textures(const
fmt::format(
file_util::get_file_path({"debug_out", "textures", tpage_name, "{}-{}-{}.png"}),
tex_idx, tex_name, mip_idx),
texture_record->data.data(), ww, hh);
texture_record->data.data(), ww, hh, false);
}
result.push_back(std::move(texture_record));
}