Tyler Wilding
e0bc7ce732
Get the project compiling on Apple Silicon macOS natively (arm64) ( #2827 )
...
I havn't tested it yet, but I can almost guarantee that atleast `goalc`
will not work in the slightest!
But the project is atleast fully compiling. My hope is to start
translating some AVX to NEON next / get `goalc` working...eventually.
2023-07-16 11:13:48 -04:00
Fabian Bergström
cf295952b6
Make all project targets compile on Intel MacOS ( #2780 )
2023-07-01 13:30:11 -04:00
Tyler Wilding
bdaf088d4b
game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code ( #2397 )
...
Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com >
2023-06-04 15:34:37 -04:00
water111
e9567a6e4b
Cleanup goalc tests, fix jak2 kernel bugs ( #1669 )
...
* Cleanup goalc tests, fix jak2 kernel bugs
* fix warnings on linux
* spelling is hard
2022-07-17 14:12:11 -04:00
ManDude
9225514d97
fix upper 32 bits in certain format args being discarded ( #1606 )
2022-07-05 12:14:22 -04:00
water111
e630b50690
[ckernel] split by game version ( #1559 )
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* temp
* split up kprint, other than format
* start kmachine
* split kmachine
* split kscheme
* split klink
* split klisten
* split remaining
* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00