water111
e630b50690
[ckernel] split by game version ( #1559 )
...
* temp
* split up kprint, other than format
* start kmachine
* split kmachine
* split kscheme
* split klink
* split klisten
* split remaining
* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00
Tyler Wilding
2d595c1ac0
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
water111
63174b401d
[game] prevent NaNs when there's a zero area triangle in edgegrab ( #1404 )
2022-06-01 19:48:48 -04:00
water111
dc663d8a1f
[game] edge grab, small fixes, add zoomer ( #1083 )
...
* fix a few small things
* fix tests
* another fix
* fix tests
2022-01-17 14:36:29 -05:00
water111
e84b5a2346
[collision] implement most of background collision, spawn target! ( #1076 )
...
* fill collide cache with bounding box working
* yprobe fully working for background at least
* target
* final cleanup, add a bit more foreground mesh stuff that is untested
* warnings, merge issues
* tests
* revert debug changes, format'
* rendering perf
2022-01-15 16:52:47 -05:00