I'm switching away from visual studio (because its broken) so figured
I'd document / commit the minimum to get a working environment with the
editor I chose (Zed).
Also cleaned up the main README so it's not so verbose, link out to
secondary pages, etc.
I also deleted the Arch and Fedora dockerfiles, they were broken. The
ubuntu one still works, so i left it.
* git: ignore vs build dir
* cmake: ditch `clang-cl` on windows in favor of actual `clang`
* build: suppress a significant number of warnings
* build: adjust workflows and vendor nasm
* docs: update docs to remove `clang-cl` mentions
* build: fix some copy-paste mistakes in the linux build
* build: remove C++20 compat warnings as that is useful if we want to upgrade
* rewrite memcard and game-save code
* fix memcard status and bank check
* more robustness
* fix bank pick on card update
* fix load file bugs
* bug fixes and final touches
* add timers and turn off prints
* optimization?
* update pics
* make money starburst slightly easier to see
* fix first time save bug
* reduce filesystem load a bit
* too bright
* Optimize `file_is_present`
* bug & crash fixes
* relax fog hack slightly
* buff particles more
* borderless hack
* tone down sprite hack
* int consts in `deftype` + increase sparticle queue
* move a menu button around
* clang + test fixes
* less confusing image
* add test for new deftype feature
* docs: quick update of readme and windows screenshots for vs 2022
* update the docs portal to be better on mobile, support videos, and better gallery
* docs: re-generate site
* docs: move markdown documentation to be caught by docsify
* docs: Initial spike of project status / doc portal
* docs: Add searchbar to docsify page
* docs: Remove the package-lock.json file, not critical for us
* docs: Fix search plugin link
* docs: Fix search results colors
* docs: Remove the navbar, now redundant.