ManDude
f1f18e7e05
[decomp2] joint-mod, chain-physics, loader ( #1816 )
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* prep
* Update repo-settings-mark.bat
* Update repo-settings-unmark.bat
* decomp `joint-mod`
* add `joint-mod-ik-callback` to ref exceptions
* `chain-physics`
* Update jak2_ntsc_v1.jsonc
* update bat scripts
* `loader`
* pretty
* refs
* support `process->handle` (and `ppointer->handle`?)
* refs
* source and fixes
* fix `ja` detect
* `ja` macro implement
* fix a method
* update source
* merge fixes
* annoying fixes
* format
* arg
* hack
* fix test
2022-09-02 18:13:38 -04:00
Hat Kid
52bb1c4915
decomp: board-h, board-util, gun-util, darkjak-h ( #1817 )
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* decomp: `board-util`, `gun-util`, `darkjak-h`
* address changes and decompile `board-h`
* fix `board-util`
* remove `_type_` from `projectile` method
* fix `gun-h.gc`
* Update gun-h.gc
2022-09-01 18:25:42 -04:00
Tyler Wilding
d264779173
d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start ( #1829 )
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* d/jak2: finish `glist` and `glist-h` partially done `time-of-day`
* d/jak2: finish `camera` and `cam-interface`
* d/jak2: partially finish `cam-master` `cam-states`, and `cam-update` finish `cam-states-dbg` `cam-combiner` `cam-debug` and `cam-start`
* tests: update ref tests
* scripts: add scripts to automatically update gsrc files
* d/jak2: update gsrc
2022-08-31 19:22:47 -04:00
Tyler Wilding
b9c6a840ad
d/jak2: finish settings ( #1803 )
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* d/jak2: finish `settings`
* add `settings` related macros to goal_src
2022-08-28 16:13:26 -04:00
Ethan Lafrenais
494b08a29b
jak2: Some of rigid-body-h, rigid-body, rigid-body-plat ( #1809 )
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* First pass at rigid-body-h
* More rigid-body stuff
* More rigid-body
* A little bit of rigid-body-plat
* Method types for known rigid-body-control proxy methods
* Add back note
* Move rigid body label types to a better spot
2022-08-28 12:36:30 -04:00
Tyler Wilding
799e10a0ae
d/jak2: finish cylinder | mech-h | font-data most of text and history and chip away at a bunch of other files ( #1802 )
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* d/jak2: finish `cylinder`
* d/jak2: mostly finish `history`
* d/jak2: finish a bit of `ripple` and `sync-info`
* d/jak2: finish `font-data` and chip away at some other files
* d/jak2: most of `text` done, a bit of `script` - symbol arr issue in `level-info`
* d/jak2: finish `mech-h`
* lint: format
* tests: fix typeconsistency
* d/jak2: address feedback
2022-08-28 10:45:07 -04:00
Hat Kid
24590ec670
decomp: water-h, pilot-h, gun-h and board-h types ( #1801 )
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* decomp: `water-h`, `pilot-h`, `gun-h` and `board-h` types
* update ref test
* fix arg type
* address changes
2022-08-26 14:57:32 -04:00
water111
7443520e88
[decomp] load-dgo, ramdisk, gsound, transformq ( #1798 )
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* temp
* cleanup after merge
* transformq too
2022-08-24 21:57:13 -04:00
Tyler Wilding
01abde35d8
d/jak2: First few files, mood-tables and vol-h ( #1796 )
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* decomp: format jak1 cast files
* decomp: finish `mood-tables` and `mood-tables2`
* jak2: stop disasm'ing
* jak2: format jak2 cast files, start working on the rest of the `mood` files
* scripts: fix running pcsx2 watcher
* d/jak2: finish `vol-h`
* d/jak2: address feedback
2022-08-24 19:34:09 -04:00
water111
06ef52cd25
[decompiler] support for jak 2 ( #1781 )
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* [decompiler] suppport jak 2
* cleanpu
* remove brief from gtest options
* fix test
2022-08-22 18:53:51 -04:00
water111
dc652d10c5
[jak2] decomp gkernel, setup offline tests ( #1638 )
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* add comments
* oops
* format'
* spelling is hard
2022-07-12 18:50:18 -04:00
water111
aff2f2e10c
[decompiler] setup before making IR2 type inspector ( #1423 )
2022-06-06 17:58:49 -04:00
ManDude
c245f37feb
[decomp] joint and related ( #1003 )
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* update jak 2 config and hack to make game text dumpable
* update stuff
* update src
* do `cspace<-parented-transformq-joint!`
* progress.... kind of...
* more drawable stuff
* clagng
* bones begin
* more bones
* even more bones
* everything builds
* touches
* errors
* ?
* fix `quicksandlurker`
* updates
* update refs
* more fixes
* update refs
2021-12-26 11:43:16 -05:00