ManDude
|
9a54a762df
|
[pp2] put define dest on a single line
|
2022-04-16 18:38:44 +01:00 |
|
water111
|
c9fc4f0bf9
|
[graphics] eyes (#1169)
* first draft eye renderer
* working
* working
|
2022-02-15 19:37:51 -05:00 |
|
ManDude
|
24578b64b9
|
proper support for hardcoded "time" types (#1141)
* hardcode `time-frame`things
* Update cam-states_REF.gc
* Update level-info_REF.gc
* update refs 1
* update refs 2
* update refs 3
* update refs 4
* update refs 5
* update detection and casting
* Update FormExpressionAnalysis.cpp
* update refs 6
* update mood decomp
* update refs 7
* update refs 8
* remove temp entity birth code
* update time-frame casts
* fix compiler
* hardcode stuff and fix some types
* fix some bitfield detection being wrong
* bug fixes
* detect seconds on adds with immediate
* update refs 9
* fix casts and rand-vu-int-range bugs (update refs 10)
* update refs 11
* update 12
* update 13
* update 14
* Update game-info_REF.gc
* improve cpad macros detection
* remove unused code
* update refs
* clang
* update source code
* Update cam-states.gc
* `lavatube-energy` finish
* update refs
* fix actor bank stuff
* Update navigate.gc
* reduce entity default stack size
* Update transformq-h.gc
* oops forgot these
* fix code and tests
* fix mood sound stuff
* Update load-dgo.gc
* Update README.md
|
2022-02-12 12:26:19 -05:00 |
|
Tyler Wilding
|
e65c61f3e2
|
tests: add a bunch of missing ref tests (#1082)
* scripts: add a script to point out missing ref test files
* tests: add a bunch of files to ref tests we were missing
|
2022-01-17 11:51:26 -05:00 |
|