water111
2754a8f2c4
get res decompiling ( #705 )
2021-07-17 13:41:05 -04:00
water111
f6d5952498
[decompiler] handle nested conditionals and gotos better ( #693 )
...
* diff check
* try that again
* more small fixes
2021-07-11 21:59:27 -04:00
water111
656489e942
[decomp] Clean up - part 2 ( #687 )
...
* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
2021-07-11 16:35:25 -04:00
water111
1898c7c52a
[decomp] texture ( #684 )
...
* temp
* more cleanup
* fix merge issue
* handle no texture correctly
2021-07-09 22:20:37 -04:00
water111
551a9c4955
[decompiler] ASM Branching Support ( #677 )
...
* basic example working in geometry
* before updating offline'
* clean up
* temp
* progress
2021-07-05 16:07:07 -04:00
water111
e251f8b2d9
Support Behaviors ( #678 )
...
* temp
* working, but type pass got really slow
* clean up
* changelog and flip order
* clean up and add tests
* fix zero size array
* handle lambdas correctly
* another windows fix
2021-07-04 16:54:07 -04:00
water111
784cd5debb
[decomp] get started on game info ( #674 )
...
* temp
* menu text
* wip
* recognize handle to process
* more
2021-07-03 16:18:41 -04:00
water111
322a4ed9b2
Fix compiler crashes and improve return statements. ( #652 )
...
* fix a few small bugs
* fi
* fix merge conflict
2021-06-30 00:11:46 -04:00
ManDude
1af0f4a1a7
[decomp] most of level and some game loop functions + couple decomp… ( #651 )
...
* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
water111
490633d434
add countdown ( #627 )
2021-06-25 20:51:25 -04:00
water111
bfc1173ed5
Clean up files in kernel ( #625 )
...
* clean up gcommon
* cleanup kernel
2021-06-25 17:55:50 -04:00
ManDude
46b83bda2a
[decomp] debug ( #607 )
...
* [decomp] `debug`
* shut up
2021-06-19 14:24:55 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
...
* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
a572587a0e
add types ( #559 )
2021-06-05 16:58:32 -04:00
ManDude
9b905f903c
random clean-up ( #551 )
...
* clean-up various files, do `game-h` and `generic-obs-h`
* cleanup `smush-control-h`
* cleanup `collide-edge-grab-h`, `collide-mesh-h`, `collide-shape-h`
* [goal lib]organize minor things
* Fix a library command before I forget again
* fix
2021-06-04 13:22:50 -04:00
water111
d719bf5677
[decompiler] support break ( #516 )
...
* support break
* finish implementation of break, decomp method 19 of res
2021-05-23 20:16:34 -04:00
water111
663b5c7899
[OpenGOAL] Support for 128-bit arguments and return values (WIP) ( #510 )
...
* xmm call and return working, needs some careful double checking and tests
* clean up and test
2021-05-20 20:12:49 -04:00
water111
79d10979da
[decomp] math-camera ( #491 )
...
* decompile math camera
* missing line
2021-05-15 20:08:08 -04:00
ManDude
812efd92ca
[decomp] prototype-h, a few enums and other random things ( #422 )
...
* [decompiler] fix missing error in asm output
* decomp prototype-h, cleanup pat-h and res-h, prep for fact-h & res
* fix types
* Update all-types.gc
* fix a methos in `res-h`
2021-05-06 19:00:30 -04:00
water111
0a6602e320
[Decompile] connect, text-h, settings-h, capture, memory-usage-h ( #410 )
...
* decompile stuff
* temp
* temp2
* fix
* temp
* preparing for merge
* working
* fix stupid format
* fix codacy
2021-05-05 17:38:16 -04:00
ManDude
8cc63ff35c
Add a debug PS2 VM to the runtime ( #401 )
...
* update VS launch target params
* remove redundant VS launch option
* Add a debug PS2 VM to the runtime, currently only for the DMAC
* Formatting
* remove broken assert
* Avoid weird buffer overflow bug
* Test on `VIF0_DMA_BANK`!
* Add a docstring
* patch pointers for the other dma channels
* patch DMAC pointer
* remove dead leftover code
* Change default return value for `get_vm_ptr`
2021-05-01 00:32:19 -04:00
water111
3d2ca71fe3
[Decompile] pad and gs ( #389 )
...
* update stuff
* gs reference added
* update config
2021-04-26 21:40:08 -04:00
water111
060b125324
[Compiler/Decompiler] Better support for Bitfield and Enum types ( #374 )
...
* compiler fixes, a decent amount of decompiler stuff is working too
* more support in decompiler, fix some casts
* decompile static data too
2021-04-22 19:08:58 -04:00
ManDude
ab6a40a352
Add string-format macro for in-place formatted strings ( #364 )
...
* Add `string-format` macro for in-place formatted strings
this will be very useful for debugging and just making new strings in general
* add a warning to `string-format` about recursive usage
* clarify warning
2021-04-17 18:00:39 -04:00
water111
0d8742241b
support for i128 ( #331 )
2021-03-23 15:56:23 -04:00
water111
814480f9e5
[Decompiler] Replace type hint system and improve variable types. ( #320 )
...
* get gkernel and gkernel-h at least somewhat working in the offline tests
* strip comments from json
* switch hints to casts. online tests passing, offline passing up to gkernel
* variable retyping is added
* fix up casts in lets
* update
2021-03-13 16:10:39 -05:00
water111
8f68d35cbb
[Decomp] Some more collision header files and speed up tests ( #296 )
...
* some more
* faster tests
* on by default
2021-03-01 11:15:24 -05:00
water111
b7f040986e
[Decomp] Decompile connect.gc ( #288 )
...
* decompile connect
* decompile lots of types
2021-02-26 22:22:54 -05:00
ManDude
b92a2823bb
Make a fake-asm macro for (mips) assembly we want to show but not use + some other fixes ( #277 )
...
* use new fake-asm macro
* [timer] update some docs and code for clarity
* Fix typos
* uncomment "sync" instructions
* some decimal to hex
* move fake-asm's to gcommon
* [timer] document timer-mode more.
* Fix errors
* i dont like this
2021-02-22 01:02:12 -05:00
water111
4b1b7e9507
[Decompile] DMA and similar ( #275 )
...
* add some dma
* clean up
* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00
water111
db48d94270
[Decompiler] Clean Up ( #271 )
...
* clean up
* fix up until generic ops
* finish kernel
* documentation
* types
* add missing file
2021-02-18 11:35:45 -05:00
water111
f1a93886e7
[Decomp] Decompile gstring ( #267 )
...
* decompile gstring
* update
* Update code_status.md
* Update code_status.md
* decompile gstate
* add test for states, hope it passes
* also test throw and catch xmms
* update doc
2021-02-16 20:37:48 -05:00
water111
43c1d223a6
[Decomp] Decompile gcommon, gstring-h, and gkernel-h ( #249 )
...
* begin decomp
* untabify
* finish decomp of gcommon
* warning with function name
* clean up gkernel-h
* fix all types
2021-02-11 09:49:15 -05:00
water111
6e0ff4c9d0
[Decompiler] Clean up the output ( #245 )
...
* fix parent issue
* fix compiler issue
* update
* add error messages
* fix error
* fix array access, temporary
* more clean
* fix
* rename arg variables better
* fix method name
* fix no return value in decompiler
* many small fixes
* cheat types so it works
* name map
* fix old test'
2021-02-09 20:59:14 -05:00
water111
e01e065170
[gcommon decomp] compiler and decompiler fixes ( #239 )
...
* wip
* decompile file-io
* a
* fix
2021-02-07 18:21:00 -05:00
water111
ddffda1e8c
[Decompilation] Fixes to compiler/decompiler for gcommon ( #227 )
...
* fix shift naming issue
* fix bad argument variable names
* fix missing variable issue
* small missing things
* wip
* cleanup
* wip
* fix conditions
* small bug fix in rewriter
* fix incredibly stupid printing bug
2021-02-05 19:41:09 -05:00
water111
425cc6794c
[Compiler] Bug fixes ( #230 )
...
* fix method name and use-after-free during compile error
* doc fix
2021-02-03 11:07:47 -05:00
ManDude
e5b0541d98
Typo fixes & Windows QoL changes ( #189 )
...
* Add a Release build configuration.
* Batch file alternatives for decomp/gc/gk
For the shell-less, or people with a different Windows configuration.
* all-types.gc: Fix typo.
* gcommon.gc: Typo.
* debugger: use enum class for InstructionInfo::Kind
* decompilerIR: use enum class for IR_Store::Kind
* Update all-types.gc
* decompiler: tab to spaces
* root batch files: update directories
* Use a gitignore inside "log" folder to fix windows crashes
* Revert "Update all-types.gc"
This reverts commit 5ef179bb4e .
2021-01-10 10:39:32 -05:00
water111
7af6dce1b2
[Decompiler] WIP Expression Stacking ( #178 )
...
* wip
* fix the stupid if thing
* update
* fix
* fix some ordering issues
2021-01-02 18:24:45 -05:00
water111
c8d382b35c
[Compiler] Improve spills and register backups ( #175 )
...
* xmm spill
* improve getting stack variables
* improve symbol getting
* update changelog
2020-12-31 15:59:11 -05:00
water111
c811778d00
[Compiler] Add reset-here option to colored and constrained rlet vars ( #169 )
...
* add reset-here to clear coloring at entry to rlet
* update doc
2020-12-27 14:21:48 -05:00
water111
25301a8bbc
[Decompiler, Game] Run type prop on gstring ( #168 )
...
* run type prop on gstring
* add types-h
* new settings
* cmake switch
* down to 4 failing functions
* clang format
2020-12-26 11:09:59 -05:00
water111
3355df809a
Add boxed array type ( #163 )
...
* add array
* support static arrays
2020-12-19 21:05:18 -05:00
water111
11a82bbf08
[Compiler] Add static data features ( #162 )
...
* support static pairs
* also support strings
* reorganize static stuff
* add test
* support inlined fields
* add missing type check
2020-12-19 15:21:29 -05:00
water111
cae3871730
[Decompiler] Experimental Expression Stack ( #157 )
...
* begin framework for expressions
* more
* clean up warnings
* small fixes
* update
* wip type prop improvements
* see if nasm works
* fix format strings
2020-12-17 15:48:07 -05:00
water111
ba919a069c
Add another kernel test, fix small bugs ( #156 )
...
* temp
* run function in process test
* windows debug
* debug
* update
* update
* again
* update
* fix same bug in debugger
2020-12-10 20:26:40 -05:00
water111
e05f3ceefc
Implement gkernel: Part 2 ( #155 )
...
* update
* small fixes
* deactivate
* simple kernel test
2020-12-08 21:41:36 -05:00
water111
06918e1fea
Implement gkernel: Part 1 ( #150 )
...
* start gkernel implementation
* progress
* more of kernel
* swap to new dispatcher, will it work on windows
* update
2020-12-05 17:09:46 -05:00
water111
ea479bee98
Add enums and some cleanup ( #148 )
...
* support enums
* better compiler warnings
* tweaks to build with clang
2020-12-02 19:51:42 -05:00
water111
71dda76e2b
Add some compiler features and documentation ( #147 )
...
* update doc
* add disassemble and type checking
* improve compiler error messages
2020-12-01 21:39:46 -05:00