ManDude
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03ffb97176
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define every skeleton-group, name every inherited virtual state (#712)
* define every skeleton-group, name every inherited virtual state
* typo!
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2021-07-23 20:38:05 -04:00 |
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water111
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0a9cc68a27
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[decompiler] Use meters, degrees, and seconds (#689)
* use meters degrees and seconds
* update changelog
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2021-07-11 18:19:41 -04:00 |
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ManDude
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1af0f4a1a7
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[decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
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2021-06-29 20:30:52 -04:00 |
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water111
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a6d5c4eda3
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[decompiler] clean up vector detection and add vector float product detection (#638)
* change
* recognize vector float product and update tests
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2021-06-27 17:24:35 -04:00 |
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water111
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06ae38d464
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[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up
* fix test
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2021-06-19 15:50:52 -04:00 |
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water111
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409c1f5a7d
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[Decompiler] WIP new type analysis tools (#601)
* add multi-lookup
* use multi-lookup
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2021-06-17 21:50:36 -04:00 |
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water111
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92afd62e2c
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[decompiler] fix missing casts issue (#573)
* fix casts issue
* fix bug
* one last small fix
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2021-06-09 21:35:13 -04:00 |
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Tyler Wilding
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c910a22c1b
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decomp: a bunch of files (#532)
* decomp: `eye-h`
* decomp: `projectile-h`
* decomp: `sky-utils`
* decomp: decompile `water-h` and add `smush-control-h` to ref tests
* decomp: `task-control-h`
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2021-05-28 20:11:06 -04:00 |
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