water111
1962fbfb51
[jak2,3] Support loading clut blender animated textures to the pool ( #3735 )
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Animated textures that use the clut blender can now upload them to the
texture pool, so they can get read by the eye renderer. This will also
fix darkjak's eyelids in jak 2.

Co-authored-by: water111 <awaterford1111445@gmail.com >
2024-10-27 09:21:44 -04:00
water111
510b23163f
[jak3] Misc texture anim fixes ( #3732 )
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- fix issue where animated textures that use the size-override feature,
and aren't being animated would show up as black - fix for black water
in spargus
- fix issue where animated texture uses another animated texture as an
input wouldn't get the animated version.
- fix math mistake in how animated texture rotations are handled. This
could cause textures to not rotate when a positions were rotated, but
textures (st's) weren't.
- fix definition of the ring texture to handle
set-alpha-texture-anim-layer-func


https://github.com/user-attachments/assets/0242a59d-62bd-4799-8f6f-2a0aba63649f
Co-authored-by: water111 <awaterford1111445@gmail.com >
2024-10-26 14:32:55 -04:00
Hat Kid
ce978638fe
jak3: add darkjak highres texture anim ( #3611 )
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Eyes don't work yet
2024-07-28 02:45:00 +02:00
Hat Kid
bdded9ad8c
jak3: add missing texture animations ( #3577 )
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This refactors some of the texture animation code a bit to better
support multiple games and adds most of the missing texture animations
for Jak 3 with a couple of exceptions/bugs:
- `hanga-sprite`: Despite `move_to_pool` being set for this anim, it's
not showing up in-game, but it does display properly in the ImGUI debug
window.

- `factoryc-alpha`: Some conveyors do not have the animation for some
reason.

- This spot in Spargus seems to use texture animations, but it looks
like it maps to the `fora-water-dest` texture/slot, which comes from
`foresta-water`. Because the texture is not initialized, the texture
shows up black on first load, but it does show up after loading
`foresta`.


- `hfrag` texture anim is not handled yet. Probably needs some special
casing.
2024-07-15 02:25:18 +02:00
water111
271007e552
Start setting up texture animation for jak 3. ( #3524 )
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For now, this just adds sky (clouds and fog), darkjak, and skull gem.
There are some unknown issues with drawing the skull gems still, but I
think it's unrelated to texture animations.
Also fixes https://github.com/open-goal/jak-project/issues/3523
2024-05-18 11:23:48 -04:00