Tyler Wilding
44d59e6b33
d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock ( #1842 )
2022-09-06 20:35:00 -04:00
ManDude
f1f18e7e05
[decomp2] joint-mod, chain-physics, loader ( #1816 )
...
* prep
* Update repo-settings-mark.bat
* Update repo-settings-unmark.bat
* decomp `joint-mod`
* add `joint-mod-ik-callback` to ref exceptions
* `chain-physics`
* Update jak2_ntsc_v1.jsonc
* update bat scripts
* `loader`
* pretty
* refs
* support `process->handle` (and `ppointer->handle`?)
* refs
* source and fixes
* fix `ja` detect
* `ja` macro implement
* fix a method
* update source
* merge fixes
* annoying fixes
* format
* arg
* hack
* fix test
2022-09-02 18:13:38 -04:00
Tyler Wilding
01abde35d8
d/jak2: First few files, mood-tables and vol-h ( #1796 )
...
* decomp: format jak1 cast files
* decomp: finish `mood-tables` and `mood-tables2`
* jak2: stop disasm'ing
* jak2: format jak2 cast files, start working on the rest of the `mood` files
* scripts: fix running pcsx2 watcher
* d/jak2: finish `vol-h`
* d/jak2: address feedback
2022-08-24 19:34:09 -04:00
water111
91fa0122d8
[decompiler] Jak 2 modifications, new all-types code ( #1553 )
...
* temp
* look at old game types
* clean up
2022-06-25 21:26:15 -04:00
water111
aff2f2e10c
[decompiler] setup before making IR2 type inspector ( #1423 )
2022-06-06 17:58:49 -04:00
ManDude
c245f37feb
[decomp] joint and related ( #1003 )
...
* update jak 2 config and hack to make game text dumpable
* update stuff
* update src
* do `cspace<-parented-transformq-joint!`
* progress.... kind of...
* more drawable stuff
* clagng
* bones begin
* more bones
* even more bones
* everything builds
* touches
* errors
* ?
* fix `quicksandlurker`
* updates
* update refs
* more fixes
* update refs
2021-12-26 11:43:16 -05:00