* temp
* working, but type pass got really slow
* clean up
* changelog and flip order
* clean up and add tests
* fix zero size array
* handle lambdas correctly
* another windows fix
* clean-up various files, do `game-h` and `generic-obs-h`
* cleanup `smush-control-h`
* cleanup `collide-edge-grab-h`, `collide-mesh-h`, `collide-shape-h`
* [goal lib]organize minor things
* Fix a library command before I forget again
* fix