water
821c2ab42a
display loop runs
2021-08-04 21:30:08 -04:00
water111
1898c7c52a
[decomp] texture ( #684 )
...
* temp
* more cleanup
* fix merge issue
* handle no texture correctly
2021-07-09 22:20:37 -04:00
water111
9867155e7c
[Decompiler] More support for bitfields ( #363 )
...
* temp
* initial support for dynamic bitfields
* some more progress on display
* dma-buffer good
* small fixes
2021-04-17 18:35:50 -04:00
water111
e5f0fecf17
[Decompiler] bitfield support and clean up of DMA ( #350 )
...
* get to vif
* support basic bitfield access
* make bitfields in dma work
* clean up dma
* fix merge conflict
2021-04-11 16:07:01 -04:00
ManDude
b92a2823bb
Make a fake-asm macro for (mips) assembly we want to show but not use + some other fixes ( #277 )
...
* use new fake-asm macro
* [timer] update some docs and code for clarity
* Fix typos
* uncomment "sync" instructions
* some decimal to hex
* move fake-asm's to gcommon
* [timer] document timer-mode more.
* Fix errors
* i dont like this
2021-02-22 01:02:12 -05:00
water111
4b1b7e9507
[Decompile] DMA and similar ( #275 )
...
* add some dma
* clean up
* add progress script and make codacy happy
2021-02-21 11:02:28 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00