ManDude
19944ebe10
anim-tester-x + cam flip fixes + logxor! decomp (#1359 )
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* `anim-tester-x` + cam flip fixes + `logxor!` decomp
* Update anim-tester-x.gc
2022-05-21 15:47:41 -04:00
ManDude
0212aa10c9
[decomp] better handling of animation code and art files ( #1352 )
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* update refs
* [decompiler] read and process art groups
* finish decompiler art group selection & detect in `ja-group?`
* make art stuff work on offline tests!
* [decompiler] detect `ja-group!` (primitive)
* corrections.
* more
* use new feature on skel groups!
* find `loop!` as well
* fully fledged `ja` macro & decomp + `loop` detect
* fancy fixed point printing!
* update source
* `:num! max` (i knew i should've done this)
* Update jak1_ntsc_black_label.jsonc
* hi imports
* make compiling the game work
* fix `defskelgroup`
* clang
* update refs
* fix chan
* fix seek and finalboss
* fix tests
* delete unused function
* track let rewrite stats
* reorder `rewrite_let`
* Update .gitattributes
* fix bug with `:num! max`
* Update robotboss-part.gc
* Update goal-lib.gc
* document `ja`
* get rid of pc fixes thing
* use std::abs
2022-05-20 02:30:14 +01:00
ManDude
1bede6954d
ambient & hint subtitles and subtitles for citadel + training ( #1337 )
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* hint & ambient subtitle support + `training` & `village1` subs
* update refs
* Update game_subtitle_en.gs
* Update game_subtitle_en.gs
* update source
* more subtitles
* Update game_subtitle_en.gs
* Update game_subtitle_en.gs
* tests
* typo.
2022-04-25 20:01:39 -04:00
ManDude
0cdeed9be7
minor windows fixes ( #1311 )
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* [pp2] put `define` dest on a single line
* update source!
* Update type_analysis.cpp
* update old credits & racer code
* change clang-cl args (REALLY force avx)
* Update credits_REF.gc
* comment small unused code
* add timer to decompiler
* fix unnecessary copy-constructors (no speed increase)
* fixes
* Update expression_build.cpp
* wtf is this thing anyway
* im bored.
* clang
* fix!
* Revert "fix!"
This reverts commit 5b1ce6c718 .
* Revert "clang"
This reverts commit 5e67d9ccd1 .
* Revert "im bored."
This reverts commit 070e957ce8 .
* Revert "Update expression_build.cpp"
This reverts commit b94d092fc5 .
* Revert "fixes"
This reverts commit f3d871f60a .
* Revert "fix unnecessary copy-constructors (no speed increase)"
This reverts commit 9100725802 .
* Keep the random inoffensive changes
* Revert "Update type_analysis.cpp"
This reverts commit d2456a5c75 .
* Update type_analysis.cpp
2022-04-17 21:11:09 -04:00
water111
c9fc4f0bf9
[graphics] eyes ( #1169 )
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* first draft eye renderer
* working
* working
2022-02-15 19:37:51 -05:00
Tyler Wilding
bf11ef3934
decomp: eye ( #778 )
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* decomp: `eye` close just need a pile of casts for the rendering code
* stash
* decomp: `eye` mostly cleaned up, xmm reg issue with `pextlb`
* waitin
* update ref tests and gsrc
* update reference tests
2022-02-12 22:39:25 -05:00
ManDude
24578b64b9
proper support for hardcoded "time" types ( #1141 )
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* hardcode `time-frame`things
* Update cam-states_REF.gc
* Update level-info_REF.gc
* update refs 1
* update refs 2
* update refs 3
* update refs 4
* update refs 5
* update detection and casting
* Update FormExpressionAnalysis.cpp
* update refs 6
* update mood decomp
* update refs 7
* update refs 8
* remove temp entity birth code
* update time-frame casts
* fix compiler
* hardcode stuff and fix some types
* fix some bitfield detection being wrong
* bug fixes
* detect seconds on adds with immediate
* update refs 9
* fix casts and rand-vu-int-range bugs (update refs 10)
* update refs 11
* update 12
* update 13
* update 14
* Update game-info_REF.gc
* improve cpad macros detection
* remove unused code
* update refs
* clang
* update source code
* Update cam-states.gc
* `lavatube-energy` finish
* update refs
* fix actor bank stuff
* Update navigate.gc
* reduce entity default stack size
* Update transformq-h.gc
* oops forgot these
* fix code and tests
* fix mood sound stuff
* Update load-dgo.gc
* Update README.md
2022-02-12 12:26:19 -05:00
Tyler Wilding
e65c61f3e2
tests: add a bunch of missing ref tests ( #1082 )
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* scripts: add a script to point out missing ref test files
* tests: add a bunch of files to ref tests we were missing
2022-01-17 11:51:26 -05:00