- Disable depth test for sprite glow (VU1 programs only `sq.xy` and leaves `z` alone, which has Z_MAX from the template) - Fix tfrag/tie/shrub issues when `use-camera-other` is set.
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
ctywide-obs
finish this up
Adds the "sprite glow" renderer, which is responsible for the glowing lights.