Commit Graph

6 Commits

Author SHA1 Message Date
water111 35bdc9b1d3 add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102)
* also add a new sprite renderer

* claaaang

* goal build fix

* fix tests, add stack singleton option

* make all event-message-blocks the same

* diskboot
2022-01-21 21:11:57 -05:00
water111 4648f78733 add vis data to tie/tfrag and better framelimiting/lag (#1100)
* add vis data to tie/tfrag and better fps stuff

* better default
2022-01-20 00:22:03 -05:00
water111 3afd99a8e3 [graphics] partial tfrag implementation (#958)
* temp

* some decomp

* tfrag dma setup

* fix negative label bug

* tfrag dma setup

* tfrag, with pipeline tricks

* kinda works

* cleanup before trying some color stuff

* time of day works

* clean up

* temp before render changes

* a few more fixes

* fix up tests

* clean up

* fix

* fix alignment

* one more cleanup
2021-11-13 20:44:17 -05:00
water111 b2052016e2 [decomp] sky/time of day (#883)
* time of day

* goal code seems to work

* stars at wrong spot

* stars and sun work

* debugging clouds

* fix texture correction

* sky works

* cleanup, add profiler

* clean up

* final clean up

* offline tests

* missing include
2021-10-10 20:07:03 -04:00
water111 18df68b1f7 fix text rendering bugs (#841) 2021-09-08 22:04:30 -04:00
water ef6204e353 closer 2021-08-07 18:57:13 -04:00