Commit Graph

13 Commits

Author SHA1 Message Date
Tyler Wilding 506b5d8ceb Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done

* tests/ref: Update all reference tests

* decomp: `video` done

* decomp: Add `video` to src

* decomp: `vol-h` done

* tests/ref: Update reference tests again

* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!

* decomp: `air-h` done, compiler issue though

* decomp: `nav-enemy-h` done, compiler issue though

* decomp: `rigid-body-h` done, compiler issue though

* Address feedback and fix the failing to compile files

* linting

* finish `video` off
2021-06-12 21:52:55 -04:00
ManDude 877e3d161c [decomp] gsound (#583) 2021-06-12 10:48:38 -04:00
water111 5b24e43143 Change syntax for boxed array to support different length and allocated-length (#568)
* change syntax for boxed array

* fix test and make the flava thing kind of work
2021-06-07 20:22:06 -04:00
Tyler Wilding c19bcd37aa decomp: credits (#533)
* decomp: `credits` but there are still issues

* issues over creating a `new` `font-context`

* decomp: finalized `credits`
2021-06-06 19:57:40 -04:00
water111 62dfa1bf07 [TypeSystem] add heap-base property to types (#431)
* support heap base in the type system

* lock around modification of status
2021-05-09 19:40:36 -04:00
Tyler Wilding 971e0e3e24 decomp: pov-camera-h and hud-h (#425)
* decomp: `pov-camera-h`

* decomp: decompile `hud-h` and update offline tests

* linting
2021-05-07 22:56:37 -04:00
water111 0a6602e320 [Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410)
* decompile stuff

* temp

* temp2

* fix

* temp

* preparing for merge

* working

* fix stupid format

* fix codacy
2021-05-05 17:38:16 -04:00
water111 b7f040986e [Decomp] Decompile connect.gc (#288)
* decompile connect

* decompile lots of types
2021-02-26 22:22:54 -05:00
water111 09142d1712 Support "game count" and v4 objects (#140)
* generate object, but not supported in linker yet

* add link and tests

* update types
2020-11-24 20:48:38 -05:00
water111 19b8bb81c9 Add the STR RPC to overlord and game code (#134)
* work in progress streaming rpc, simple test is working

* actually add the test

* debug windows failure

* windows fix maybe

* windows 2

* use str-load-status

* update types
2020-11-22 12:59:55 -05:00
water111 953c1512db Process Text Files in Decompiler (#122)
* begin support for v2

* export game text

* generate text files

* working text load

* fix windows

* add test and clean up game tests a bit

* load the right file

* add separate program to launch the data compiler

* add offline test script
2020-11-19 21:22:16 -05:00
Tyler Wilding bb9fb3b2cd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
water 1083bf784e add empty files for all obj files 2020-09-04 14:44:23 -04:00