water111
a6d5c4eda3
[decompiler] clean up vector detection and add vector float product detection ( #638 )
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* change
* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00
water111
1ffd42e090
[decomp] clean up and make level-update-after-load work ( #628 )
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* temp
* make level-update-after-load work
* add missing const
2021-06-26 13:03:31 -04:00
Tyler Wilding
d54eb0b98d
decomp: entity-table ( #614 )
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* decomp: `entity-table` done but problem with the label cast
* decomp: `entity-table`
* decomp: finalize `entity-table`
2021-06-23 23:29:24 -04:00
water111
4f8403d8e6
support type-ref ( #613 )
2021-06-20 12:59:39 -04:00
water111
06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc ( #608 )
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* clean up
* fix test
2021-06-19 15:50:52 -04:00
water111
0aa474f12b
[decomp] finish actor-link-h and a few more ( #592 )
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* finish actor-link-h
* decompile files
* fix pp issue
2021-06-14 20:46:54 -04:00
water111
50fbbc45aa
[decomp] start on actor-link-h ( #579 )
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* wip
* fix tests
2021-06-11 19:04:47 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
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* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
f516737cf7
[decompile] bsp-h ( #562 )
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* decompile bsp-h
* a few more
* some more
* fix merge conflicts
2021-06-07 18:30:16 -04:00
water111
a572587a0e
add types ( #559 )
2021-06-05 16:58:32 -04:00
Tyler Wilding
2bfe13d0be
decomp: entity-h, camera-h, cam-update-h and cam-interface[-h] ( #501 )
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* waiting for `entity-camera` / `entity-ambient` issue
* stash
* add missing definitions
* decomp: `cam-interface`
* as far as i can get with `path-h`, how do you specify pointers on the stack?
* correction, no way these are just simple integers but `etype`is still a mystery...
* decomp: `camera-h` | `cam-interface` | `cam-interface-h` and `entity-h`
* revert change to `process` doesn't seem likely
2021-06-02 20:09:04 -04:00