water111
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1ffd42e090
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[decomp] clean up and make level-update-after-load work (#628)
* temp
* make level-update-after-load work
* add missing const
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2021-06-26 13:03:31 -04:00 |
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water111
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9e6dec9829
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[decomp] make bg decompile (#624)
* make bg decopmile
* fix parent method call
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2021-06-24 20:06:12 -04:00 |
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Tyler Wilding
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d54eb0b98d
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decomp: entity-table (#614)
* decomp: `entity-table` done but problem with the label cast
* decomp: `entity-table`
* decomp: finalize `entity-table`
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2021-06-23 23:29:24 -04:00 |
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ManDude
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a123f02c32
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[decomp] prepare for some files, fill in some types (#617)
* [mips disasm] don't multiply `vcallms` parameter by 8
* [decomp] prep some game loop files
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2021-06-21 19:47:39 -04:00 |
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water111
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06ae38d464
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[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up
* fix test
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2021-06-19 15:50:52 -04:00 |
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water111
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409c1f5a7d
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[Decompiler] WIP new type analysis tools (#601)
* add multi-lookup
* use multi-lookup
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2021-06-17 21:50:36 -04:00 |
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ManDude
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928673cd13
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[decomp] prepare joint stuff (#594)
* [decomp] prepare `joint` stuff
* fix types
* fix a missing declaration
* update references
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2021-06-14 23:45:21 -04:00 |
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water111
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f516737cf7
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[decompile] bsp-h (#562)
* decompile bsp-h
* a few more
* some more
* fix merge conflicts
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2021-06-07 18:30:16 -04:00 |
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water111
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0ab916e122
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fix quote issue and decompile level-info (#474)
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2021-05-12 21:57:19 -04:00 |
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Tyler Wilding
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2a315419de
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tests: Automate the offline reference tests better (#427)
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
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2021-05-09 17:03:58 -04:00 |
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