water111
44459757b5
use common ocean renderer for mid too ( #1241 )
2022-03-18 20:58:53 -04:00
water111
c80147119d
[graphics] ocean near ( #1234 )
...
* dma for ocean near
* add first attempt at ocean near
2022-03-15 23:12:40 -04:00
water111
ef0f7635d3
[graphics] Ocean Mid (in progress) ( #1232 )
...
* first pass at ocean mid
* fix some bugs
* fix seams
* cleanup
* temp
* fix mipmap
2022-03-14 19:47:29 -04:00
water111
b2131d43e3
decompile goal code for ocean mid ( #1231 )
2022-03-12 12:58:04 -05:00
water111
bb85eaf167
add ocean-vu0 mips2c and decomp ocean-texture ( #1230 )
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* add ocean-vu0 mips2c and decomp ocean-texture
* vu1 texture setup
* temp
* unoptimized version working
* optimized version by default
* update ref test
2022-03-11 22:27:11 -05:00