Commit Graph

3 Commits

Author SHA1 Message Date
ManDude e91c581c2a fix the filenames for the code files + minor fixes (#1159)
* some changes to make the `anim-tester` kinda work

* types for `lava` (who cares)

* fix divide by zero macros

* cleanup filenames

* fix tests + minor bug
2022-02-13 00:12:05 -05:00
ManDude 62c14631af [files] merge fake duplicate files (#1048)
* merge `orb-cache-top`

* hopefully fix random TIE extractor crash

* merge `ecovalve-ag`

* expand debug gfx buckets

* merge `barrel-ag`, `sack-ag`, `sharkey-ag`

* merge `warp-gate-switch-ag`

* merge everything else

* Update extract_tie.cpp

* add misty level

* oops

* properly add it this time
2022-01-04 20:32:34 -05:00
ManDude 25b0e1be7d [decomp] collectables + works ingame! (#971)
* decomp: `collectables`

* fix types

* `powerups` and fixes

* fixes

* Merge branch 'pr/929' into d/temp/collectables

* fix collide stuff

* update things...

* update

* update

* temp bump global heap mem

* fix `defstate` hooks wrong/unnecessary sets & collide stuff for collectables

* dumb mistakes :)

* stub out broken process-drawable stuff

* update refs

* add `:no-inspect` key and save some memory & remove birth logs

* Update kmachine.h

* clang

* add citadel

* fix no-inspect key

* fix tests!!

* fix stupid mistake in `collide-shape-prim-sphere` alloc

* comment annoying print

* feedback

* fix edge-case probably

* remove `:no-inspect`s
2021-11-23 18:25:57 -05:00