water111
78cde74d5a
update readme and fix always playing str ( #1139 )
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* update readme deps
* replace assert
* bump timeout
* fix memory corruption in kernel
* use unknown if level name is invalid
2022-02-08 19:02:47 -05:00
ManDude
9ff71412e5
[runtime] pckernel implementation ( #1032 )
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* toggle for ripping level models
* Create pckernel.gc
* builds and works
* fix defs
* resolution info works
* native letterboxing
* menu
* Fullscreen buttons
* Update glfw
* fix fullscreen taking over everything for some reason
* fix screenshots and add more menu options
* Cleanup DMA mess in load boundary render code (first try!!)
* Update default-menu.gc
* clang
* fix accidental macros in pairs
* refs
* fix null reference bugs
* add lavatube
* custom aspect ratios work (3D only)
* custom aspect ratios work (3D only)
* fix aspect ratio and non-4x3 debug text
* change `sceOpen`
* deadzone setting
* merge fixes
* check out `debug-pad-display`
* update readme imgs
* settings save works
* oops
* settings read/load (incomplete)
* add `:stop` to debugger and fix detach on Windows
* settings load works
* fullscreen and aspect ratio setting fixes
* swap menu options for convenience
* settings loads automatically properly
* fix panic and font hack edge case
* add rolling, ogre, snow, swamp, sunken b, jungle b
* Fixed borderless on windows please work
* Update fake_iso.txt
* remove error from opengl debug filter
* update refs
* minor tfrag tod palette lookup change
* accidentally nuked all opengl errors
2021-12-30 18:48:37 -05:00
ManDude
ff50cf2552
improve debugger disasm, :sym-name and fix Windows builds ( #959 )
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* improve debugger disasm, `:sym-name` and fix Windows builds
* >:(
* use this inline constexpr thing??
* fine use strings then
* please.... please work...
* fix windows debugger oopsie
* display rip as goal addr as well
* [debugger] attempt to backtrace even if landed on some garbage memory
* Update CMakePresets.json
2021-11-12 22:00:41 -05:00
water111
8846968963
[Debugger] windows debugger and process drawable ( #953 )
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* Update assert.h
* stuff for `process-drawable` to work
* add windows code for debugger
* debugger attaches
* something works
* remove bad ideas
* `(:break)` works
* connection fixes
* fixes + update docs
* crates & `defskelgroup` macro
* clang
* update tests and a few types
* temp
* temp
* fix files
* game builds
* reverse TypeConsistency operation
* add eye stuff for merc art login
* add `(:sym-name)`
* oops
* add `--auto-dbg` option to gc args
* codacy
* improve robustness of dgo unpacker and objectfiledb reading
* `cavegeyserrock`
* hopefully fix linux
* windows FormatMessage weirdness?
* mutex fixes
* fix merge conflicts
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com >
2021-10-31 11:01:15 -04:00
water111
b2052016e2
[decomp] sky/time of day ( #883 )
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* time of day
* goal code seems to work
* stars at wrong spot
* stars and sun work
* debugging clouds
* fix texture correction
* sky works
* cleanup, add profiler
* clean up
* final clean up
* offline tests
* missing include
2021-10-10 20:07:03 -04:00
water111
24fe2c78c0
[goalc] Address-to-line ( #783 )
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* refactor debug info stuff before adding form to emit
* source mapping working for non-macro sourced forms
* support macros
2021-08-26 20:33:00 -04:00
water111
ef011f4fe8
[goalc] add a build system ( #704 )
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* add first attempt at build system
* fix stupid bug
* try again
2021-07-15 21:37:15 -04:00
water111
fe5635227a
[compiler] print a backtrace as part of di ( #658 )
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* print a backtrace as part of di
* missing include
2021-06-30 22:13:15 -04:00
water111
a81aef889a
Level load test ( #656 )
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* tweaks for loading VI1
* temp
* clean up
2021-06-30 19:20:31 -04:00
water111
951f31878e
[Source Line Debugger] Tracking objects and IR ( #115 )
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* track where segments are when debugging
* missing windows include
* figure out what function we're in
* addr to IR is working
2020-11-13 22:33:57 -05:00
water111
c09541fa98
Add some debugger memory utilities ( #109 )
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* add some memory utilities
* run waitpid in a separate thread and support very simple breakpoints
* fix breakpoints
* add missing windows stub function
* fix error message on exit
2020-11-06 13:59:39 -05:00
water111
0451a06d76
Set up the compiler to ptrace the runtime ( #107 )
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* set up the compiler to ptrace the runtime
* clang format
* move debugger state to a separate Debugger class
* support registers and break and continue
* documentation and fix windows
* make listener part of compiler, not a separate library
* implement memory read and write
* fix for windows
2020-10-31 14:07:43 -04:00