ManDude
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0cdeed9be7
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minor windows fixes (#1311)
* [pp2] put `define` dest on a single line
* update source!
* Update type_analysis.cpp
* update old credits & racer code
* change clang-cl args (REALLY force avx)
* Update credits_REF.gc
* comment small unused code
* add timer to decompiler
* fix unnecessary copy-constructors (no speed increase)
* fixes
* Update expression_build.cpp
* wtf is this thing anyway
* im bored.
* clang
* fix!
* Revert "fix!"
This reverts commit 5b1ce6c718.
* Revert "clang"
This reverts commit 5e67d9ccd1.
* Revert "im bored."
This reverts commit 070e957ce8.
* Revert "Update expression_build.cpp"
This reverts commit b94d092fc5.
* Revert "fixes"
This reverts commit f3d871f60a.
* Revert "fix unnecessary copy-constructors (no speed increase)"
This reverts commit 9100725802.
* Keep the random inoffensive changes
* Revert "Update type_analysis.cpp"
This reverts commit d2456a5c75.
* Update type_analysis.cpp
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2022-04-17 21:11:09 -04:00 |
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water111
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691c33f8d9
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[goos] fix pretty printer bugs, update ref after pretty printer changes (#1063)
* update ref after pretty printer changes
* another try
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2022-01-08 15:09:00 -05:00 |
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ManDude
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9ff71412e5
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[runtime] pckernel implementation (#1032)
* toggle for ripping level models
* Create pckernel.gc
* builds and works
* fix defs
* resolution info works
* native letterboxing
* menu
* Fullscreen buttons
* Update glfw
* fix fullscreen taking over everything for some reason
* fix screenshots and add more menu options
* Cleanup DMA mess in load boundary render code (first try!!)
* Update default-menu.gc
* clang
* fix accidental macros in pairs
* refs
* fix null reference bugs
* add lavatube
* custom aspect ratios work (3D only)
* custom aspect ratios work (3D only)
* fix aspect ratio and non-4x3 debug text
* change `sceOpen`
* deadzone setting
* merge fixes
* check out `debug-pad-display`
* update readme imgs
* settings save works
* oops
* settings read/load (incomplete)
* add `:stop` to debugger and fix detach on Windows
* settings load works
* fullscreen and aspect ratio setting fixes
* swap menu options for convenience
* settings loads automatically properly
* fix panic and font hack edge case
* add rolling, ogre, snow, swamp, sunken b, jungle b
* Fixed borderless on windows please work
* Update fake_iso.txt
* remove error from opengl debug filter
* update refs
* minor tfrag tod palette lookup change
* accidentally nuked all opengl errors
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2021-12-30 18:48:37 -05:00 |
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water111
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dbc266c00b
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New Pretty Printer (#994)
* begin work on improved pretty printer
* update ref
* finish pretty printer
* force line break for defstate
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2021-12-04 16:06:01 -05:00 |
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water111
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4616f436f1
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fix missing bitfield (#811)
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2021-09-01 21:02:16 -04:00 |
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water
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097ae07bb8
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clean up font color
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2021-08-14 13:06:43 -04:00 |
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water111
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12446037bd
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[decompiler] Make addition nicer (#733)
* temp
* update refs
* update reference
* fix tests
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2021-08-01 18:24:58 -04:00 |
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water111
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95366d21df
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Get started on collide-func and clean up log forms in decompiler (#713)
* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
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2021-07-23 20:51:26 -04:00 |
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water111
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f6d5952498
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[decompiler] handle nested conditionals and gotos better (#693)
* diff check
* try that again
* more small fixes
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2021-07-11 21:59:27 -04:00 |
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water111
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a6d5c4eda3
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[decompiler] clean up vector detection and add vector float product detection (#638)
* change
* recognize vector float product and update tests
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2021-06-27 17:24:35 -04:00 |
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water111
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06ae38d464
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[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up
* fix test
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2021-06-19 15:50:52 -04:00 |
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water111
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d26de26d21
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[decompiler] Small bitfield fixes (#599)
* fix a bunch of small bitfield related things
* fix up test
* format
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2021-06-16 21:11:21 -04:00 |
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water111
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92afd62e2c
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[decompiler] fix missing casts issue (#573)
* fix casts issue
* fix bug
* one last small fix
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2021-06-09 21:35:13 -04:00 |
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water111
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5b24e43143
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Change syntax for boxed array to support different length and allocated-length (#568)
* change syntax for boxed array
* fix test and make the flava thing kind of work
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2021-06-07 20:22:06 -04:00 |
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water111
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c95e501cec
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handle zero case in enum comparison (#484)
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2021-05-14 20:12:59 -04:00 |
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water111
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d9f9d36f37
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[OpenGOAL] make multiplication/divsion like GOAL and support in decompiler (#483)
* support in compiler
* multiplication in the decompiler
* update divisions
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2021-05-14 18:43:12 -04:00 |
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water111
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129ab54fd4
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[decompiler] clean up if/when/cond and recognize define-perm (#472)
* clean up if and when and cond decisions
* recognize define perm
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2021-05-12 19:46:17 -04:00 |
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Tyler Wilding
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2a315419de
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tests: Automate the offline reference tests better (#427)
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
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2021-05-09 17:03:58 -04:00 |
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