ManDude
66e395d547
[decompiler] detect seek! and seekl! macros ( #1317 )
...
* detect `seek!` and `seekl!`
* fancy struct instead of pair mess
* fixes
* i think this was wrong?
* update refs
* update source
* More logical branching
* even better branching
2022-04-18 15:01:44 -04:00
ManDude
24578b64b9
proper support for hardcoded "time" types ( #1141 )
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* hardcode `time-frame`things
* Update cam-states_REF.gc
* Update level-info_REF.gc
* update refs 1
* update refs 2
* update refs 3
* update refs 4
* update refs 5
* update detection and casting
* Update FormExpressionAnalysis.cpp
* update refs 6
* update mood decomp
* update refs 7
* update refs 8
* remove temp entity birth code
* update time-frame casts
* fix compiler
* hardcode stuff and fix some types
* fix some bitfield detection being wrong
* bug fixes
* detect seconds on adds with immediate
* update refs 9
* fix casts and rand-vu-int-range bugs (update refs 10)
* update refs 11
* update 12
* update 13
* update 14
* Update game-info_REF.gc
* improve cpad macros detection
* remove unused code
* update refs
* clang
* update source code
* Update cam-states.gc
* `lavatube-energy` finish
* update refs
* fix actor bank stuff
* Update navigate.gc
* reduce entity default stack size
* Update transformq-h.gc
* oops forgot these
* fix code and tests
* fix mood sound stuff
* Update load-dgo.gc
* Update README.md
2022-02-12 12:26:19 -05:00
water111
a96396e140
[collision] add notes on -h files, add some enums ( #1068 )
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* temp
* add enums
2022-01-08 20:57:57 -05:00
Tyler Wilding
50197c0695
cleanup: cleanup all-types and all state definitions ( #1062 )
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* cleanup: cleanup all-types and all state definitions
* these are fine
* these are fine
* these are fine
* everything is fine
* gsrc updated
* remove define-externs in gsrc
2022-01-08 18:23:30 -05:00
water111
691c33f8d9
[goos] fix pretty printer bugs, update ref after pretty printer changes ( #1063 )
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* update ref after pretty printer changes
* another try
2022-01-08 15:09:00 -05:00
Tyler Wilding
7edfc8bcec
decomp: Re-attempting previously blocked state decomp files ( #907 )
...
* blocked: `part-tester` - `code` handler thinks it returns nothing
* blocked: `crates` finished but `go` is returning none causing issues
* blocked: `(event ram-boss-idle)::snow-ram-boss` expression building fails due to delay slot issue
* decomp: finish `snow-ram` | `seagull` blocked, new static data issue
* decomp: finish `snow-bumper`
* stuck: `snow-ball` close, can't figure out a type made on the stack
* decomp: finish `spider-egg`
* decomp: finish `puffer`
* decomp: finish `driller-lurker`
* decomp: finish `dark-crystal`
* stuck: `kermit` - mostly done but stuck on a joint related callback arg
* decomp: finish `gnawer`
* decomp: finish `mother-spider-egg`
* decomp: finish `swamp-blimp`
* stuck: `mistycannon` prebind function signature
* decomp: finish `citb-plat`
* decomp: finish `darkvine`
* blocked: `jungle-mirrors` - issues with `link` macro
* decomp: finish `launcherdoor`
* decomp: finish `quicksandlurker` except for 1 unused function
* stuck: `balloonlurker` - `(code balloonlurker-mine-explode)` has some weird joint related code
* stuck: need to decompile an asm func in `orbit-plat`
* decomp: finish `voicebox`
* blocked: `mother-spider` has issues where `go` returns none
* decomp: finish `bully`
* decomp: finish `seagull`
* fixed up after merge conflicts
* decomp: finish `jungle-mirrors`
* update gsrc
* double checked files, fixed issues
* decomp: revert change to projectile methods
* decomp: some more fixes
* address feedback
* fix up remaining method calls in `cam-states`
* fix jungle-mirrors
2021-12-11 13:27:24 -05:00