* detect `seek!` and `seekl!`
* fancy struct instead of pair mess
* fixes
* i think this was wrong?
* update refs
* update source
* More logical branching
* even better branching
* [decompiler] `defpart` and `defpartgroup`
* support sounds in part defs natively
* make `meters_to_string`
* update refs
* clang
* make macros in pair only work inside `(unquote ...`
* update source
* update finish
* fix
* some cleanup and docs on collide-touch and the tie extractor
* temp
* more updates
* update ref tests
* type fix
* rest of collide shape
* another set of updates
* update jak 2 config and hack to make game text dumpable
* update stuff
* update src
* do `cspace<-parented-transformq-joint!`
* progress.... kind of...
* more drawable stuff
* clagng
* bones begin
* more bones
* even more bones
* everything builds
* touches
* errors
* ?
* fix `quicksandlurker`
* updates
* update refs
* more fixes
* update refs
* decomp: finish `sidekick`
* decomp: got a lot of `target` done
* decompiler: Add support for non power of 2 offsets for inline arr access
* decomp: finish `target` mostly
* decomp: finish `water`
* decomp: finished `robotboss-weapon`
* decomp: finish `robotboss-misc`
* decomp: finish the majority of `robotboss`
* blocked: `racer` has an issue around entering a state
* blocked: `target-racer` done mostly, but NYI case in one function
* blocked: `racer-states` mostly finished, but bitfield issue
* blocked: `billy` on state decomping
* blocked: `bully` on state decomping
* waiting: `rolling-lightning-mole` waiting on navigate for 2 funcs
* blocked: `rolling-robber` finished but `s6-1` issue
* blocked: `ogreboss` uint64's for types cant label load em!
* blocked: `mother-spider` state decompilation
* half-done `target-flut`
* blocked: `target-flut` some sort of new bitfield state
* some improvements in `racer-states` with my new-found knowledge
* progress: started on `target-death`
* blocked: `target-death` handle casts
* decomp: finish `collide-reaction-racer`
* blocked: `target-handler` handler forced to return `none`
* decomp: 99% of `target2` finished
* decomp: finish `target2`
* gsrc: update
* update post merge
* address feedback
* scripts: add script to detect decomp issues
* fix wide-spread `collide-shape` method missing arg
* some small things i changed from master
* address feedback
* fix typeconsistency issue
* add IR syntax highlighting
* set the filterFileRegex properly!
* stash
* decompiler: Add print if conditional fails
* decomp: Mostly finish `target-util`
* decomp: figured out a bit more with `target-util`, a bit stuck now
* decomp: *deep breath* `logic-target` mostly complete
* decompiler: More robust arg_count checking for `format` calls
* decomp: some more work in `target-util`
* fix sllv usage
* decomp: `logic-target` is compiling
* decomp: `target-util` very close - blocked by decomp issue!
* decomp: finish `target-util` except for one issue
#772
* demp: update goal_src
* linting
* add back the one remaining method
* address feedback, update source files
* add support for non virtual states
* typecheck go
* start on virtual states
* more support for virtual states
* offline passes
* fix tests
* use behavior shortcut instead of lambda
* final cleanup of virtual go
* unused var warnings and fix inconsistent enum decompile order on win vs linux
* fix thread safety bug with goal symbol table and vif1 interrupt handler
* fix type mistake