Commit Graph

172 Commits

Author SHA1 Message Date
github-actions dcbd90a3f3 Updated github pages site 2021-11-16 00:06:54 +00:00
github-actions 3d7a25ac32 Updated github pages site 2021-11-14 16:16:13 +00:00
github-actions 97636135c5 Updated github pages site 2021-11-14 04:33:09 +00:00
github-actions 1aad6c55e3 Updated github pages site 2021-11-14 03:42:34 +00:00
Tyler Wilding 44c43610ce game: Get camera code working (#965)
* cmake: disable edit&continue flags

* goos: make the build system work for alternate file paths nicely

* vs: update vs config

* vscode: extend terminal buffer!

* vs: fix presets

* debugger: fix exception handler

* game: add logo to application

* decomp: get `cam-master` to "work" -- manually changed return type

* debugger: fix printing issue

* game: get the camera actually working

* game: neutralize the analog sticks

* game: support analog sticks

* tests: update ref tests

* temp commit - inprogress stuff

* fix `send-macro`

* turn camera stuff back on, seems to work.  Still kernel-dispatch problem though

* address feedback

* formatting
2021-11-13 22:41:15 -05:00
github-actions d2f02600de Updated github pages site 2021-11-14 01:45:34 +00:00
water111 3afd99a8e3 [graphics] partial tfrag implementation (#958)
* temp

* some decomp

* tfrag dma setup

* fix negative label bug

* tfrag dma setup

* tfrag, with pipeline tricks

* kinda works

* cleanup before trying some color stuff

* time of day works

* clean up

* temp before render changes

* a few more fixes

* fix up tests

* clean up

* fix

* fix alignment

* one more cleanup
2021-11-13 20:44:17 -05:00
ManDude ff50cf2552 improve debugger disasm, :sym-name and fix Windows builds (#959)
* improve debugger disasm, `:sym-name` and fix Windows builds

* >:(

* use this inline constexpr thing??

* fine use strings then

* please.... please work...

* fix windows debugger oopsie

* display rip as goal addr as well

* [debugger] attempt to backtrace even if landed on some garbage memory

* Update CMakePresets.json
2021-11-12 22:00:41 -05:00
github-actions f6571363c5 Updated github pages site 2021-11-06 01:31:04 +00:00
github-actions ee930e830f Updated github pages site 2021-11-04 23:12:19 +00:00
water111 6a606d7222 Start a debug tool for looking through level data (#954)
* temp

* temp

* level inspection tool

* docs

* windows fix
2021-10-31 13:12:50 -04:00
github-actions 51ab0c04b6 Updated github pages site 2021-10-31 15:02:29 +00:00
water111 8846968963 [Debugger] windows debugger and process drawable (#953)
* Update assert.h

* stuff for `process-drawable` to work

* add windows code for debugger

* debugger attaches

* something works

* remove bad ideas

* `(:break)` works

* connection fixes

* fixes + update docs

* crates & `defskelgroup` macro

* clang

* update tests and a few types

* temp

* temp

* fix files

* game builds

* reverse TypeConsistency operation

* add eye stuff for merc art login

* add `(:sym-name)`

* oops

* add `--auto-dbg` option to gc args

* codacy

* improve robustness of dgo unpacker and objectfiledb reading

* `cavegeyserrock`

* hopefully fix linux

* windows FormatMessage weirdness?

* mutex fixes

* fix merge conflicts

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2021-10-31 11:01:15 -04:00
github-actions 7c5edf8d84 Updated github pages site 2021-10-29 23:21:14 +00:00
github-actions 4bd9d752fc Updated github pages site 2021-10-26 23:17:33 +00:00
github-actions 42cf04d8fe Updated github pages site 2021-10-25 23:24:36 +00:00
github-actions f6841009c6 Updated github pages site 2021-10-24 00:16:51 +00:00
github-actions 8a0ff963f5 Updated github pages site 2021-10-23 20:02:20 +00:00
github-actions 5220d8b87e Updated github pages site 2021-10-23 19:39:20 +00:00
github-actions 5b7b872ca1 Updated github pages site 2021-10-23 14:42:40 +00:00
github-actions 55a3d3f503 Updated github pages site 2021-10-22 02:40:12 +00:00
github-actions 5649ca51c0 Updated github pages site 2021-10-21 00:56:54 +00:00
github-actions 29d15f7fbc Updated github pages site 2021-10-20 23:51:03 +00:00
github-actions bdaac86753 Updated github pages site 2021-10-19 04:03:34 +00:00
github-actions 4c480e6970 Updated github pages site 2021-10-17 01:02:42 +00:00
github-actions 952d78d44b Updated github pages site 2021-10-16 18:07:55 +00:00
github-actions 2fbd76eec0 Updated github pages site 2021-10-15 22:19:20 +00:00
github-actions 8c4ffae4ed Updated github pages site 2021-10-11 00:08:39 +00:00
github-actions d7eeddf2fc Updated github pages site 2021-10-10 23:54:34 +00:00
github-actions 01b43f6111 Updated github pages site 2021-10-10 22:46:13 +00:00
github-actions 277e3a3dd7 Updated github pages site 2021-10-06 23:34:30 +00:00
github-actions 7463485262 Updated github pages site 2021-10-06 03:22:53 +00:00
github-actions 1246ce4f86 Updated github pages site 2021-10-06 03:07:48 +00:00
github-actions 23a1354410 Updated github pages site 2021-10-02 16:48:57 +00:00
github-actions f40b95ae1c Updated github pages site 2021-10-02 15:51:49 +00:00
water111 911a8e32a4 [decomp] minor type cleanup (#874)
* clean up some types

* clean up settings
2021-10-02 11:50:12 -04:00
github-actions cdd7e5bdee Updated github pages site 2021-10-02 13:29:41 +00:00
github-actions 023ce13fb2 Updated github pages site 2021-10-02 03:14:00 +00:00
github-actions 254a29851e Updated github pages site 2021-09-30 01:01:56 +00:00
github-actions 51503259fb Updated github pages site 2021-09-30 00:34:52 +00:00
github-actions e31609d74f Updated github pages site 2021-09-29 00:43:30 +00:00
github-actions 4e7cdc7498 Updated github pages site 2021-09-28 23:25:34 +00:00
water111 188373a3f6 decompile some drawable stuff and fix a few small bugs (#859) 2021-09-28 19:24:09 -04:00
github-actions 56076caa9b Updated github pages site 2021-09-26 15:43:29 +00:00
water111 f0ceea8b2e [sparticle] 2d hud particles (#849)
* wip, taking a break to work on asm stuff first

* the goal code for sparticle

* mips2c the first sparticle asm function

* temp

* particle processing no longer crashing

* temp

* working texture cache for vi1 and hud textures

* sprites

* cleanup 1

* temp

* temp

* add zstd library

* temp

* working

* tests

* include fix

* uncomment

* better decomp of sparticle stuff, part 1

* update references
2021-09-26 11:41:58 -04:00
github-actions c4aefdd1f4 Updated github pages site 2021-09-21 22:42:05 +00:00
water111 5683f04046 [decomp] handle handle->process inside an and (#851)
* fix the loader example

* improve compiler error message

* fix missing cast issue
2021-09-21 00:12:37 -04:00
github-actions 8caf398ac0 Updated github pages site 2021-09-12 00:54:19 +00:00
github-actions e47476983a Updated github pages site 2021-09-09 02:06:07 +00:00
github-actions bb49790d3d Updated github pages site 2021-09-08 22:51:22 +00:00