Tyler Wilding
71871595da
lsp: re-analyze IR2 files when they change ( #1841 )
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* lsp: re-analyze IR2 files when they change
* tests: update ref tests
2022-09-05 17:45:41 -04:00
ManDude
f1f18e7e05
[decomp2] joint-mod, chain-physics, loader ( #1816 )
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* prep
* Update repo-settings-mark.bat
* Update repo-settings-unmark.bat
* decomp `joint-mod`
* add `joint-mod-ik-callback` to ref exceptions
* `chain-physics`
* Update jak2_ntsc_v1.jsonc
* update bat scripts
* `loader`
* pretty
* refs
* support `process->handle` (and `ppointer->handle`?)
* refs
* source and fixes
* fix `ja` detect
* `ja` macro implement
* fix a method
* update source
* merge fixes
* annoying fixes
* format
* arg
* hack
* fix test
2022-09-02 18:13:38 -04:00
Hat Kid
52bb1c4915
decomp: board-h, board-util, gun-util, darkjak-h ( #1817 )
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* decomp: `board-util`, `gun-util`, `darkjak-h`
* address changes and decompile `board-h`
* fix `board-util`
* remove `_type_` from `projectile` method
* fix `gun-h.gc`
* Update gun-h.gc
2022-09-01 18:25:42 -04:00
water111
937ae0cb97
[decomp] fix joint type ( #1827 )
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* fix joint type
* fix relocate hack bug
* update
2022-08-31 19:48:06 -04:00
Tyler Wilding
d264779173
d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start ( #1829 )
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* d/jak2: finish `glist` and `glist-h` partially done `time-of-day`
* d/jak2: finish `camera` and `cam-interface`
* d/jak2: partially finish `cam-master` `cam-states`, and `cam-update` finish `cam-states-dbg` `cam-combiner` `cam-debug` and `cam-start`
* tests: update ref tests
* scripts: add scripts to automatically update gsrc files
* d/jak2: update gsrc
2022-08-31 19:22:47 -04:00
Tyler Wilding
d176b294b9
d/jak2: finish entity-table | sky-data | relocate | and the majority of default-menu ( #1812 )
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* d/jak2: finish `entity-table`
* d/jak2: finish `sky-data`
* d/jak2: finish `relocate`
* d/jak2: halfway through `default-menu`
* d/jak2: 75% done `default-menu`....
* d/jak2: add `default-menu` to ref tests (partially)
* d/jak2: finish updating related code
* scripts: add tooling to automatically keep code from `all-types` up to date
* d/jak2: fixed vector types
2022-08-29 18:49:57 -04:00
water111
2bead6db97
[decompile] Joint ( #1813 )
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* temp
* decompile joints
* fix merge
2022-08-28 16:38:58 -04:00
Hat Kid
24590ec670
decomp: water-h, pilot-h, gun-h and board-h types ( #1801 )
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* decomp: `water-h`, `pilot-h`, `gun-h` and `board-h` types
* update ref test
* fix arg type
* address changes
2022-08-26 14:57:32 -04:00
water111
f7bd0752f8
[decomp] Decompile first batch of files in engine ( #1787 )
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* wip
* getting stuff set up so we can actually run test cases
* better handle block entry stuff
* types2 working on gstring
* comments
* math ref working
* up to first stack stuff
* stack fixes
* bounding box
* math stuff is working
* float fixes
* temp debug for (method 9 profile-array)
* stupid stupid bug
* debugging
* everything is broken
* some amount of type stuff works
* bitfield
* texture bitfields not working
* temp
* types
* more stuff
* type check
* temp
* float related fixes for light and res problems
* revisit broken files, fix bugs
* more types
* vector debug
* bug fixes for decompiler crashes in harder functions
* update goal_src
2022-08-24 00:29:51 -04:00