Tyler Wilding
80d0137dba
d/jak2: finish the majority of sparticle and sparticle-launcher ( #1840 )
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* sparticle-launcher
* d/jak2: large amount of `sparticle-launcher` done
* d/jak2: finish the majority of `sparticle`
* decomp: improve format code ignoring
* d/jak2: make bits unique in `sp-cpuinfo-flag`
* d/jak1: revert config change
2022-09-05 18:03:46 -04:00
ManDude
f1f18e7e05
[decomp2] joint-mod, chain-physics, loader ( #1816 )
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* prep
* Update repo-settings-mark.bat
* Update repo-settings-unmark.bat
* decomp `joint-mod`
* add `joint-mod-ik-callback` to ref exceptions
* `chain-physics`
* Update jak2_ntsc_v1.jsonc
* update bat scripts
* `loader`
* pretty
* refs
* support `process->handle` (and `ppointer->handle`?)
* refs
* source and fixes
* fix `ja` detect
* `ja` macro implement
* fix a method
* update source
* merge fixes
* annoying fixes
* format
* arg
* hack
* fix test
2022-09-02 18:13:38 -04:00
Hat Kid
52bb1c4915
decomp: board-h, board-util, gun-util, darkjak-h ( #1817 )
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* decomp: `board-util`, `gun-util`, `darkjak-h`
* address changes and decompile `board-h`
* fix `board-util`
* remove `_type_` from `projectile` method
* fix `gun-h.gc`
* Update gun-h.gc
2022-09-01 18:25:42 -04:00
Tyler Wilding
d264779173
d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start ( #1829 )
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* d/jak2: finish `glist` and `glist-h` partially done `time-of-day`
* d/jak2: finish `camera` and `cam-interface`
* d/jak2: partially finish `cam-master` `cam-states`, and `cam-update` finish `cam-states-dbg` `cam-combiner` `cam-debug` and `cam-start`
* tests: update ref tests
* scripts: add scripts to automatically update gsrc files
* d/jak2: update gsrc
2022-08-31 19:22:47 -04:00
Ethan Lafrenais
e7b1a2d292
[decomp] jak2: sprite, sprite-distort, some of sprite-glow ( #1814 )
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* Decompile sprite-distort
* Revert matrix, sprite-vec-data-2d changes
* Sprite distort ref test
* Sprite distort docs
* Better sprite-distort docs
* Jak2 sprite distort VU
* sprite decomp
* Some of sprite-glow
* Clean up
2022-08-29 19:04:54 -04:00
Tyler Wilding
d176b294b9
d/jak2: finish entity-table | sky-data | relocate | and the majority of default-menu ( #1812 )
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* d/jak2: finish `entity-table`
* d/jak2: finish `sky-data`
* d/jak2: finish `relocate`
* d/jak2: halfway through `default-menu`
* d/jak2: 75% done `default-menu`....
* d/jak2: add `default-menu` to ref tests (partially)
* d/jak2: finish updating related code
* scripts: add tooling to automatically keep code from `all-types` up to date
* d/jak2: fixed vector types
2022-08-29 18:49:57 -04:00
water111
2bead6db97
[decompile] Joint ( #1813 )
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* temp
* decompile joints
* fix merge
2022-08-28 16:38:58 -04:00
Tyler Wilding
799e10a0ae
d/jak2: finish cylinder | mech-h | font-data most of text and history and chip away at a bunch of other files ( #1802 )
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* d/jak2: finish `cylinder`
* d/jak2: mostly finish `history`
* d/jak2: finish a bit of `ripple` and `sync-info`
* d/jak2: finish `font-data` and chip away at some other files
* d/jak2: most of `text` done, a bit of `script` - symbol arr issue in `level-info`
* d/jak2: finish `mech-h`
* lint: format
* tests: fix typeconsistency
* d/jak2: address feedback
2022-08-28 10:45:07 -04:00
water111
7443520e88
[decomp] load-dgo, ramdisk, gsound, transformq ( #1798 )
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* temp
* cleanup after merge
* transformq too
2022-08-24 21:57:13 -04:00
water111
06ef52cd25
[decompiler] support for jak 2 ( #1781 )
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* [decompiler] suppport jak 2
* cleanpu
* remove brief from gtest options
* fix test
2022-08-22 18:53:51 -04:00
water111
dc652d10c5
[jak2] decomp gkernel, setup offline tests ( #1638 )
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* add comments
* oops
* format'
* spelling is hard
2022-07-12 18:50:18 -04:00
Tyler Wilding
8a18072d97
tests/jak2: Better prepare offline tests for multiple games ( #1591 )
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* git: ignore vs build dir
* cmake: ditch `clang-cl` on windows in favor of actual `clang`
* build: suppress a significant number of warnings
* build: adjust workflows and vendor nasm
* docs: update docs to remove `clang-cl` mentions
* tests: move jak1 reference tests into their own folder
* tests: update offline tests to support multiple games
* tests: some additional fixes and multi-game handling
* tests: update reference tests
2022-07-06 18:10:38 -04:00