ManDude
25b0e1be7d
[decomp] collectables + works ingame! ( #971 )
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* decomp: `collectables`
* fix types
* `powerups` and fixes
* fixes
* Merge branch 'pr/929' into d/temp/collectables
* fix collide stuff
* update things...
* update
* update
* temp bump global heap mem
* fix `defstate` hooks wrong/unnecessary sets & collide stuff for collectables
* dumb mistakes :)
* stub out broken process-drawable stuff
* update refs
* add `:no-inspect` key and save some memory & remove birth logs
* Update kmachine.h
* clang
* add citadel
* fix no-inspect key
* fix tests!!
* fix stupid mistake in `collide-shape-prim-sphere` alloc
* comment annoying print
* feedback
* fix edge-case probably
* remove `:no-inspect`s
2021-11-23 18:25:57 -05:00
ManDude
8ca67a5c21
[decomp] add (most) PAL changes to main ( #925 )
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* add (most) PAL changes to `main`
* fix examplecam movement
* fix up camera code
* Use `score` system when decompiling structures
* typo
* restore asserts
2021-10-23 15:38:06 -04:00
water111
188373a3f6
decompile some drawable stuff and fix a few small bugs ( #859 )
2021-09-28 19:24:09 -04:00
water111
d9f9e076af
[decompiler] automatically label things when possible ( #784 )
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* improve label system
* clean up menu
* debug menu working, still need to fix tests
* fix tests and clean up
2021-08-29 11:13:06 -04:00
water111
12446037bd
[decompiler] Make addition nicer ( #733 )
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* temp
* update refs
* update reference
* fix tests
2021-08-01 18:24:58 -04:00
water111
4989470828
recognize +! and set-vector ( #706 )
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2021-07-17 15:00:10 -04:00
Tyler Wilding
17aedd894d
decomp: hint-control | menu | default-menu (as much as possible) ( #632 )
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* decomp: mostly done `hint-control`
* decomp: Started and decent chunk of `menu` done
* temp stash
* decomp: escape from `menu` hell
* decomp: starting on `default-menu`
* decomp: As much as i can do in `default-menu` at this time
* decomp: clean up `hint-control`
* decomp: fix reference tests
* temp stash
* decomp: finalize `menu`
* decomp: add `menu` to goal_src
* decomp: finalize `hint-control`
* decomp: Resolve TypeConsistency issues
* and fix reference tests
* address feedback
* format and lint
* fix tests
2021-07-04 18:25:08 -04:00
Tyler Wilding
2556284293
decomp: decompile shrub-work | tie-work ( #657 )
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* decomp: finish `shrub-work`
* decomp: update reference tests
* decomp: update `goal_src` entries
* decomp: finish `tie-work`
* decomp: add to `goal_src`
2021-06-30 21:57:13 -04:00
water111
a6d5c4eda3
[decompiler] clean up vector detection and add vector float product detection ( #638 )
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* change
* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00
water111
06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc ( #608 )
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* clean up
* fix test
2021-06-19 15:50:52 -04:00
water111
409c1f5a7d
[Decompiler] WIP new type analysis tools ( #601 )
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* add multi-lookup
* use multi-lookup
2021-06-17 21:50:36 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
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* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
f516737cf7
[decompile] bsp-h ( #562 )
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* decompile bsp-h
* a few more
* some more
* fix merge conflicts
2021-06-07 18:30:16 -04:00