Tyler Wilding
2d595c1ac0
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
water111
dad84ec249
[graphics] merc2 fix, texture crash bug fix ( #1385 )
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* [graphics] merc2 fix, texture crash bug fix
* still boot if deci2 fails to init
2022-05-30 11:06:11 -04:00
water111
1432971e62
fix misc bugs preventing the game from starting ( #1369 )
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* fix misc bugs preventing the game from starting
* winodws fix
2022-05-21 16:51:09 -04:00
water111
e8911758f0
[graphics] small improvements ( #1351 )
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* faster texture upload lookup
* fix debug menu
* cleanup
* one more
2022-05-02 21:26:17 -04:00
water111
7c3ab1f468
do eye rendering on the GPU ( #1219 )
2022-03-04 18:22:01 -05:00
water111
a5b383c78a
[graphics] Rewrite of texture system ( #1212 )
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* loading cleanup
* temp
* add texture replacement
* fix windows
* oops
* fix windows
* final cleanup
2022-03-02 20:01:37 -05:00
water111
5135ea9659
[graphics] reduce the size of fr3 files ( #1175 )
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* first pass
* first pass at shrinking fr3s
* only need to load vertices once
* avx2 detect and switch
* fix build
* another ifx'
* one more
* fix the sky and stupid math bug in size check
2022-02-16 22:13:18 -05:00
water111
78cde74d5a
update readme and fix always playing str ( #1139 )
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* update readme deps
* replace assert
* bump timeout
* fix memory corruption in kernel
* use unknown if level name is invalid
2022-02-08 19:02:47 -05:00
water111
ab6f41d0c6
[gfx] sprite 3d hack and fix graphics dumps ( #1057 )
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* add sprite 3d
* cleanup
2022-01-07 16:13:19 -05:00
water111
5b3098d617
fix sky and tfrag bugs ( #1058 )
2022-01-07 14:43:43 -05:00
water111
6e4b34be0b
fix goal build error and a few c++ warnings ( #1044 )
2022-01-02 16:10:09 -05:00
water111
cd9e74819c
improve performance on intel graphics ( #1041 )
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* improve performance on intel graphics
* more tweaks, add a glfinish button
* remove divide in fragment shader
* temp
* add cpu sky blend
* use vao
* change format
* use floats in direct renderer
* format
* format again
* tfrag ice
2021-12-30 19:38:18 -05:00