ManDude
7ce58f709f
process-spawn + pretty printer improvements (#1428 )
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* some jp support to fix some errors in the original game
* music fade toggle
* recognize `process-new` macros!!
* strip casts in this macro
* rename macro
* fix cast typecheck
* update source 1
* detect kernel stack case
* less boilerplate
* `manipy-spawn` special case
* pretty printer improvements
* revert dumb thing from earlier
* use shell detection on `send-event`
* fix some events
* remove unused argument
* detect `static-attack-info` and add `CondNoElse` to shell detect
* better `attack-info` detect
* support `process-spawn` in multi-lets
* detect `rand-float-gen` pt 1
* detect as return value
* detect in `countdown` and `dotimes`
* oops this wasnt working
* fancier `send-event`s
* clang
* update source!!
* fix tests
* fine jeez
* uh okay
* fix some accidental regressions
* fix more regressions
* regression fixes
* fix big bug...
* extra safety!
2022-06-10 02:18:08 +01:00
ManDude
1bede6954d
ambient & hint subtitles and subtitles for citadel + training ( #1337 )
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* hint & ambient subtitle support + `training` & `village1` subs
* update refs
* Update game_subtitle_en.gs
* Update game_subtitle_en.gs
* update source
* more subtitles
* Update game_subtitle_en.gs
* Update game_subtitle_en.gs
* tests
* typo.
2022-04-25 20:01:39 -04:00
ManDude
24578b64b9
proper support for hardcoded "time" types ( #1141 )
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* hardcode `time-frame`things
* Update cam-states_REF.gc
* Update level-info_REF.gc
* update refs 1
* update refs 2
* update refs 3
* update refs 4
* update refs 5
* update detection and casting
* Update FormExpressionAnalysis.cpp
* update refs 6
* update mood decomp
* update refs 7
* update refs 8
* remove temp entity birth code
* update time-frame casts
* fix compiler
* hardcode stuff and fix some types
* fix some bitfield detection being wrong
* bug fixes
* detect seconds on adds with immediate
* update refs 9
* fix casts and rand-vu-int-range bugs (update refs 10)
* update refs 11
* update 12
* update 13
* update 14
* Update game-info_REF.gc
* improve cpad macros detection
* remove unused code
* update refs
* clang
* update source code
* Update cam-states.gc
* `lavatube-energy` finish
* update refs
* fix actor bank stuff
* Update navigate.gc
* reduce entity default stack size
* Update transformq-h.gc
* oops forgot these
* fix code and tests
* fix mood sound stuff
* Update load-dgo.gc
* Update README.md
2022-02-12 12:26:19 -05:00
water111
dbc266c00b
New Pretty Printer ( #994 )
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* begin work on improved pretty printer
* update ref
* finish pretty printer
* force line break for defstate
2021-12-04 16:06:01 -05:00
water111
41507f1aee
nest floating point addition and multiply operations ( #794 )
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* nest floating point addition and multiply operations
* fix mood
2021-08-31 12:04:46 -04:00
Tyler Wilding
eaee7e1451
finalizing
2021-08-13 21:14:05 -04:00
water111
5293f583a8
[decomp] clean up sync info ( #735 )
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* clean up sync info
* clean up trajectory
2021-08-02 21:49:05 -04:00
water111
4989470828
recognize +! and set-vector ( #706 )
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"
2021-07-17 15:00:10 -04:00
water111
0a9cc68a27
[decompiler] Use meters, degrees, and seconds ( #689 )
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* use meters degrees and seconds
* update changelog
2021-07-11 18:19:41 -04:00
water111
a6d5c4eda3
[decompiler] clean up vector detection and add vector float product detection ( #638 )
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* change
* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00
water111
b19a2c82f0
[decomp] detect vector-! inlined. ( #633 )
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* fix flipped order
* format
* parser hack
* actually flip
* detect
2021-06-26 22:52:52 -04:00
water111
06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc ( #608 )
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* clean up
* fix test
2021-06-19 15:50:52 -04:00
ManDude
46b83bda2a
[decomp] debug ( #607 )
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* [decomp] `debug`
* shut up
2021-06-19 14:24:55 -04:00
water111
92afd62e2c
[decompiler] fix missing casts issue ( #573 )
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* fix casts issue
* fix bug
* one last small fix
2021-06-09 21:35:13 -04:00
water111
fef7fad65a
[decompiler] process-drawable-h ( #561 )
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* decomile process-drawable-h
* one more
2021-06-05 23:55:36 -04:00
water111
2851cae13b
[decompile] fact-h ( #556 )
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* decompile fact-h
* fix unused var
* codacy again
2021-06-05 11:15:34 -04:00
water111
c4f44e265f
[decompiler] Better support for non-virtual methods ( #543 )
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* fix up nonvirtual method calls and stack new method calls
* look at final in compiler too
2021-05-30 22:52:40 -04:00
Tyler Wilding
ce6ebc385c
decomp: decompile trajectory ( #499 )
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* decomp: decompile `trajectory`
* address review feedback
* some more corrections
2021-05-18 21:50:08 -04:00