water111
5c7a3384e5
[jak2] static sound macro ( #1919 )
...
eg
```
(set! (-> obj sound-pre-open) (static-sound-spec "airlock-slider"))
```
it is the same as jak 1, but the `fo-curve` option is set to 1
sometimes.
2022-09-25 16:19:06 -04:00
Hat Kid
a53c06fe2b
decomp: target, target-board, board-states ( #1915 )
...
Just missing `target-board-handler` because it errored with `Bad delay
slot in clean_up_cond_no_else_final` and I wasn't able to figure out
where the asm branch was.
Commented out `target-board-clone-anim` because it crashes even after
adding `clone-anim` and `clone-anim-once`.
2022-09-25 12:07:37 -04:00
Tyler Wilding
017070525a
d/jak2: finish vol | cam-layout | menu | default-menu and start working on nav code ( #1867 )
...
I also added font-color names since this PR adds quite a few:

2022-09-11 13:42:46 -04:00
Tyler Wilding
81b6d5fe08
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player ( #1847 )
...
Also made a first-pass of their SQL schema in preparation for getting
that working.
2022-09-10 18:03:17 -04:00
Hat Kid
bb777e4bac
decomp: logic-target ( #1861 )
...
Also adds all names for `focus-status`.
Closes #1859 and updates ref tests for Jak 1 for this edge case.
2022-09-08 18:26:33 -04:00
Tyler Wilding
44d59e6b33
d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock ( #1842 )
2022-09-06 20:35:00 -04:00
ManDude
f1f18e7e05
[decomp2] joint-mod, chain-physics, loader ( #1816 )
...
* prep
* Update repo-settings-mark.bat
* Update repo-settings-unmark.bat
* decomp `joint-mod`
* add `joint-mod-ik-callback` to ref exceptions
* `chain-physics`
* Update jak2_ntsc_v1.jsonc
* update bat scripts
* `loader`
* pretty
* refs
* support `process->handle` (and `ppointer->handle`?)
* refs
* source and fixes
* fix `ja` detect
* `ja` macro implement
* fix a method
* update source
* merge fixes
* annoying fixes
* format
* arg
* hack
* fix test
2022-09-02 18:13:38 -04:00
Hat Kid
52bb1c4915
decomp: board-h, board-util, gun-util, darkjak-h ( #1817 )
...
* decomp: `board-util`, `gun-util`, `darkjak-h`
* address changes and decompile `board-h`
* fix `board-util`
* remove `_type_` from `projectile` method
* fix `gun-h.gc`
* Update gun-h.gc
2022-09-01 18:25:42 -04:00