water111
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bd9f550d82
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add ref test for sprite and support nested bitfields in static data (#723)
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2021-07-26 20:02:16 -04:00 |
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water111
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784cd5debb
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[decomp] get started on game info (#674)
* temp
* menu text
* wip
* recognize handle to process
* more
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2021-07-03 16:18:41 -04:00 |
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water111
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4bea175140
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[decompiler/compiler] Fixes for task-control (#668)
* fix decompiler for task control
* support in compiler
* changelog
* typo
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2021-07-01 21:38:19 -04:00 |
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water111
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d26de26d21
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[decompiler] Small bitfield fixes (#599)
* fix a bunch of small bitfield related things
* fix up test
* format
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2021-06-16 21:11:21 -04:00 |
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water111
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0ab916e122
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fix quote issue and decompile level-info (#474)
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2021-05-12 21:57:19 -04:00 |
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water111
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3d2ca71fe3
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[Decompile] pad and gs (#389)
* update stuff
* gs reference added
* update config
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2021-04-26 21:40:08 -04:00 |
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water111
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fa122356ec
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[Decompiler] Fixes for dma-disasm (#377)
* small tweaks
* fix up some more dma stuff
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2021-04-23 20:29:15 -04:00 |
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water111
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060b125324
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[Compiler/Decompiler] Better support for Bitfield and Enum types (#374)
* compiler fixes, a decent amount of decompiler stuff is working too
* more support in decompiler, fix some casts
* decompile static data too
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2021-04-22 19:08:58 -04:00 |
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water111
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9867155e7c
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[Decompiler] More support for bitfields (#363)
* temp
* initial support for dynamic bitfields
* some more progress on display
* dma-buffer good
* small fixes
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2021-04-17 18:35:50 -04:00 |
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water111
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57eca1dee9
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[Decomp] Decompile more files. (#290)
* decompile ocean trans tables
* more
* exclude tables from decomp progress
* format'
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2021-02-27 14:40:18 -05:00 |
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water111
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791c4abfc0
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[Decompiler] Static Data Decomp (#280)
* update all-types
* begin work on static data decompiler
* working for vif disasm array
* mostly working
* finish static data decompilation
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2021-02-25 09:51:28 -05:00 |
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