water111
bd9f550d82
add ref test for sprite and support nested bitfields in static data ( #723 )
2021-07-26 20:02:16 -04:00
water111
95366d21df
Get started on collide-func and clean up log forms in decompiler ( #713 )
...
* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
2021-07-23 20:51:26 -04:00
water111
656489e942
[decomp] Clean up - part 2 ( #687 )
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* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
2021-07-11 16:35:25 -04:00
water111
bfb1fbe1fc
[decompiler] recognize more inlined vector functions ( #637 )
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* detect vector+
* recognize reset
2021-06-27 12:11:30 -04:00
ManDude
46b83bda2a
[decomp] debug ( #607 )
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* [decomp] `debug`
* shut up
2021-06-19 14:24:55 -04:00
water111
409c1f5a7d
[Decompiler] WIP new type analysis tools ( #601 )
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* add multi-lookup
* use multi-lookup
2021-06-17 21:50:36 -04:00
water111
3d8013633a
[decompiler] Fix rlet in top level and detect matrix and stack inline construction ( #547 )
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* top level in rlet
* detect matrix and vector inline 0
* pretty print the symbol map
2021-05-31 18:14:18 -04:00
Tyler Wilding
b75a64fc29
(init-vf0-vector) to make vector code a bit more readable (#494 )
...
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
2021-05-16 13:49:24 -04:00
water111
79d10979da
[decomp] math-camera ( #491 )
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* decompile math camera
* missing line
2021-05-15 20:08:08 -04:00
ManDude
7cb04c6cd5
[decomp] font-h, fix a vector type, minor decompiler fixes ( #411 )
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* Make `:do-not-decompile` work on field lookup as well
* decompile `font-h` and update a vector type + minor fixes
* fix some types
* fix font-h
* fix font-h (again)
* update a script
* fixes
* Fix segfault
* Fix `PROT_NONE` page protection on windows
2021-05-01 21:09:48 -04:00
water111
7018827a50
decompile display ( #408 )
2021-05-01 15:51:53 -04:00
water111
d6d5203695
[Decomp] Minor fixes plus some math camera decomp ( #287 )
...
* make some progress on math camera
* minor fixes plus start of decomp of math camera
2021-02-26 15:27:13 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00