Commit Graph

15 Commits

Author SHA1 Message Date
ManDude 26c3fb65e9 make some macros for DMA stuff (#725)
* [compiler] allow infinite args for `logior`

* make some dma macros and use them on `display`

* [goos] add `string->symbol`

* make a sketchy macro

* fix tests

* `with-dma-bucket` and `dma-buffer-add-vector4w-2`

* cleanup `debug`

* cleanup `menu`

* go thru `texture` pt 1

* finish `texture`

* `sprite` pt 1

* `sprite` pt 2

* `generic`

* `gs` and `main`
2021-08-01 17:11:32 -04:00
water111 2b6684aa5c [decompiler] Working toward bsp (#717)
* clean up

* before int to float stuff

* before trying to eliminate the separate read and write maps

* partial fix for register issues

* add missing include
2021-07-25 15:30:37 -04:00
water111 95366d21df Get started on collide-func and clean up log forms in decompiler (#713)
* wip

* temp

* temp2

* first part of log macros

* more log macros

* logtest

* clean up

* dont initialize game info because we are missing stuff
2021-07-23 20:51:26 -04:00
ManDude 1e11a588f5 [decomp] loader prelim work + some cleanup (#697)
* [decomp] `loader` prelim work + some cleanup

* more things

* more

* even more

* yet even more

* minor fixes

* decompiler fix + use behaviors for two funcs

* last functions

* Create loader_REF.gc

* more work

* change vag tool config format + unrelated farmer and yakow stuff

* update some things

* fix some decomp

* cleanup things i came across + make dgo compileable

* fix consistency test

* update refs

* offline test: skip buggy `external-art-buffer` method

* fix test
2021-07-23 18:30:49 -04:00
water111 b70fcb2f7a support non-virtual gos in decompiler (#707) 2021-07-17 18:07:21 -04:00
water111 656489e942 [decomp] Clean up - part 2 (#687)
* temp

* temp2

* basic case support

* working for or without else

* support more cases

* clean up to drawable headers

* ocean

* format json
2021-07-11 16:35:25 -04:00
water111 1898c7c52a [decomp] texture (#684)
* temp

* more cleanup

* fix merge issue

* handle no texture correctly
2021-07-09 22:20:37 -04:00
water111 784cd5debb [decomp] get started on game info (#674)
* temp

* menu text

* wip

* recognize handle to process

* more
2021-07-03 16:18:41 -04:00
water111 6366068bc0 Support dir tpages (#671)
* support dir tpages

* fix warnings and bad return

* one more try

* revive the offline test script

* fix this null bug
2021-07-02 14:50:58 -04:00
water111 a81aef889a Level load test (#656)
* tweaks for loading VI1

* temp

* clean up
2021-06-30 19:20:31 -04:00
ManDude 1af0f4a1a7 [decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes

* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
ManDude a123f02c32 [decomp] prepare for some files, fill in some types (#617)
* [mips disasm] don't multiply `vcallms` parameter by 8

* [decomp] prep some game loop files
2021-06-21 19:47:39 -04:00
water111 09142d1712 Support "game count" and v4 objects (#140)
* generate object, but not supported in linker yet

* add link and tests

* update types
2020-11-24 20:48:38 -05:00
Tyler Wilding bb9fb3b2cd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
water 1083bf784e add empty files for all obj files 2020-09-04 14:44:23 -04:00