Commit Graph

22 Commits

Author SHA1 Message Date
water111 12446037bd [decompiler] Make addition nicer (#733)
* temp

* update refs

* update reference

* fix tests
2021-08-01 18:24:58 -04:00
Tyler Wilding d37e6c548e decomp: camera | cam-combiner | cam-start | cam-update (#621)
* started process on `camera`

* the bulk of `camera` is finished, with the exception of a few

* decomp: Confirmed function ret value

* decomp: `cam-combiner` dead code issue

* stash

* decomp: finish `cam-combiner`

* decomp: finish `cam-start`

* decomp: mostly finish `cam-update`, just needs polish now

* `cam-standard-event-handler` still causing issues

* `cam-combiner` issues with top-level `s6` usage

* decomp: update reference tests

* decomp: finalize `cam-start`

* decomp: `cam-update` cleaned up everything except the array of planes issue

* label correction

* still blocked in cam-combiner over casting issues

* decomp:  resolve issues in `cam-start`

* decomp: finalize `cam-update`

* stash

* decomp: finalize `cam-combiner`

* decomp: finalize `camera`

* decomp: address feedback
2021-07-30 22:18:35 -04:00
water111 2b6684aa5c [decompiler] Working toward bsp (#717)
* clean up

* before int to float stuff

* before trying to eliminate the separate read and write maps

* partial fix for register issues

* add missing include
2021-07-25 15:30:37 -04:00
water111 95366d21df Get started on collide-func and clean up log forms in decompiler (#713)
* wip

* temp

* temp2

* first part of log macros

* more log macros

* logtest

* clean up

* dont initialize game info because we are missing stuff
2021-07-23 20:51:26 -04:00
ManDude 1e11a588f5 [decomp] loader prelim work + some cleanup (#697)
* [decomp] `loader` prelim work + some cleanup

* more things

* more

* even more

* yet even more

* minor fixes

* decompiler fix + use behaviors for two funcs

* last functions

* Create loader_REF.gc

* more work

* change vag tool config format + unrelated farmer and yakow stuff

* update some things

* fix some decomp

* cleanup things i came across + make dgo compileable

* fix consistency test

* update refs

* offline test: skip buggy `external-art-buffer` method

* fix test
2021-07-23 18:30:49 -04:00
water111 c76b51d805 clean up to gsound! (#709) 2021-07-19 20:49:33 -04:00
water111 b70fcb2f7a support non-virtual gos in decompiler (#707) 2021-07-17 18:07:21 -04:00
water111 2754a8f2c4 get res decompiling (#705) 2021-07-17 13:41:05 -04:00
water111 656489e942 [decomp] Clean up - part 2 (#687)
* temp

* temp2

* basic case support

* working for or without else

* support more cases

* clean up to drawable headers

* ocean

* format json
2021-07-11 16:35:25 -04:00
Tyler Wilding 17aedd894d decomp: hint-control | menu | default-menu (as much as possible) (#632)
* decomp: mostly done `hint-control`

* decomp: Started and decent chunk of `menu` done

* temp stash

* decomp: escape from `menu` hell

* decomp: starting on `default-menu`

* decomp: As much as i can do in `default-menu` at this time

* decomp: clean up `hint-control`

* decomp: fix reference tests

* temp stash

* decomp: finalize `menu`

* decomp: add `menu` to goal_src

* decomp: finalize `hint-control`

* decomp: Resolve TypeConsistency issues

* and fix reference tests

* address feedback

* format and lint

* fix tests
2021-07-04 18:25:08 -04:00
Tyler Wilding 39c2b90628 decomp: finish drawable-inline-array just a bunch of stubs (#665) 2021-07-02 01:10:33 -04:00
ManDude 1af0f4a1a7 [decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes

* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
water111 a6d5c4eda3 [decompiler] clean up vector detection and add vector float product detection (#638)
* change

* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00
Tyler Wilding fc105e1f55 decomp: collide-frag (#618)
* decomp: Good portion of `collide-frag`

* decomp: Remove redundant method declarations for drawable types

* decomp: Finish `collide-frag`

Co-authored-by: water111 <48171810+water111@users.noreply.github.com>
2021-06-21 20:18:27 -04:00
water111 06ae38d464 [decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up

* fix test
2021-06-19 15:50:52 -04:00
ManDude 46b83bda2a [decomp] debug (#607)
* [decomp] `debug`

* shut up
2021-06-19 14:24:55 -04:00
ManDude 877e3d161c [decomp] gsound (#583) 2021-06-12 10:48:38 -04:00
water111 92afd62e2c [decompiler] fix missing casts issue (#573)
* fix casts issue

* fix bug

* one last small fix
2021-06-09 21:35:13 -04:00
water111 f516737cf7 [decompile] bsp-h (#562)
* decompile bsp-h

* a few more

* some more

* fix merge conflicts
2021-06-07 18:30:16 -04:00
water111 fef7fad65a [decompiler] process-drawable-h (#561)
* decomile process-drawable-h

* one more
2021-06-05 23:55:36 -04:00
water111 62dfa1bf07 [TypeSystem] add heap-base property to types (#431)
* support heap base in the type system

* lock around modification of status
2021-05-09 19:40:36 -04:00
Tyler Wilding 2a315419de tests: Automate the offline reference tests better (#427)
* tests: Move all files to new directories

* scripts: Update decomp scripts

* tests: Remove hard-coded list for offline tests

* linting
2021-05-09 17:03:58 -04:00