ManDude
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26c3fb65e9
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make some macros for DMA stuff (#725)
* [compiler] allow infinite args for `logior`
* make some dma macros and use them on `display`
* [goos] add `string->symbol`
* make a sketchy macro
* fix tests
* `with-dma-bucket` and `dma-buffer-add-vector4w-2`
* cleanup `debug`
* cleanup `menu`
* go thru `texture` pt 1
* finish `texture`
* `sprite` pt 1
* `sprite` pt 2
* `generic`
* `gs` and `main`
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2021-08-01 17:11:32 -04:00 |
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water111
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73330302ba
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fix bug in field lookup (#700)
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2021-07-12 19:29:56 -04:00 |
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water111
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656489e942
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[decomp] Clean up - part 2 (#687)
* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
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2021-07-11 16:35:25 -04:00 |
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ManDude
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a123f02c32
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[decomp] prepare for some files, fill in some types (#617)
* [mips disasm] don't multiply `vcallms` parameter by 8
* [decomp] prep some game loop files
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2021-06-21 19:47:39 -04:00 |
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Tyler Wilding
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87961bdb3b
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decomp: generic (#611)
* decomp: Fix casting issue with uint64's from static data
* decomp: `generic`
* add forward declaration
Co-authored-by: water111 <48171810+water111@users.noreply.github.com>
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2021-06-20 16:02:15 -04:00 |
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