water111
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95366d21df
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Get started on collide-func and clean up log forms in decompiler (#713)
* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
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2021-07-23 20:51:26 -04:00 |
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water111
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0a9cc68a27
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[decompiler] Use meters, degrees, and seconds (#689)
* use meters degrees and seconds
* update changelog
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2021-07-11 18:19:41 -04:00 |
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Tyler Wilding
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1b5c5239b1
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decomp: mostly finish aligner (#686)
* decomp: mostly finish `aligner`
Issues in aligner/aligner-h that require hand-editing after decompilation
* linting
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2021-07-11 16:19:03 -04:00 |
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water111
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a6d5c4eda3
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[decompiler] clean up vector detection and add vector float product detection (#638)
* change
* recognize vector float product and update tests
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2021-06-27 17:24:35 -04:00 |
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water111
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b19a2c82f0
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[decomp] detect vector-! inlined. (#633)
* fix flipped order
* format
* parser hack
* actually flip
* detect
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2021-06-26 22:52:52 -04:00 |
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water111
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06ae38d464
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[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up
* fix test
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2021-06-19 15:50:52 -04:00 |
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water111
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92afd62e2c
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[decompiler] fix missing casts issue (#573)
* fix casts issue
* fix bug
* one last small fix
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2021-06-09 21:35:13 -04:00 |
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Tyler Wilding
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b75a64fc29
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(init-vf0-vector) to make vector code a bit more readable (#494)
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
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2021-05-16 13:49:24 -04:00 |
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Tyler Wilding
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bf6e9fc9e9
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decomp: Decompile transformq (#492)
* decomp: type changes for `transformq`
* decomp: decompile `transformq`
* address feedback
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2021-05-16 12:43:50 -04:00 |
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water111
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613efbd768
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[decomp] transformq-h, clean up trig, and offline test for trig (#485)
* clean up
* fix store vf fallback errors
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2021-05-15 10:38:14 -04:00 |
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