ManDude
9ff71412e5
[runtime] pckernel implementation ( #1032 )
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* toggle for ripping level models
* Create pckernel.gc
* builds and works
* fix defs
* resolution info works
* native letterboxing
* menu
* Fullscreen buttons
* Update glfw
* fix fullscreen taking over everything for some reason
* fix screenshots and add more menu options
* Cleanup DMA mess in load boundary render code (first try!!)
* Update default-menu.gc
* clang
* fix accidental macros in pairs
* refs
* fix null reference bugs
* add lavatube
* custom aspect ratios work (3D only)
* custom aspect ratios work (3D only)
* fix aspect ratio and non-4x3 debug text
* change `sceOpen`
* deadzone setting
* merge fixes
* check out `debug-pad-display`
* update readme imgs
* settings save works
* oops
* settings read/load (incomplete)
* add `:stop` to debugger and fix detach on Windows
* settings load works
* fullscreen and aspect ratio setting fixes
* swap menu options for convenience
* settings loads automatically properly
* fix panic and font hack edge case
* add rolling, ogre, snow, swamp, sunken b, jungle b
* Fixed borderless on windows please work
* Update fake_iso.txt
* remove error from opengl debug filter
* update refs
* minor tfrag tod palette lookup change
* accidentally nuked all opengl errors
2021-12-30 18:48:37 -05:00
water111
1f0c2e0e71
[decomp] Split condition and body of until after building expressions ( #768 )
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* improve until decomp
* fix tests
2021-08-18 19:36:52 -04:00
water
21684bd104
misc bug fixes, now draw string generates dma data
2021-08-05 20:29:36 -04:00
water111
bfc1173ed5
Clean up files in kernel ( #625 )
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* clean up gcommon
* cleanup kernel
2021-06-25 17:55:50 -04:00
water111
d719bf5677
[decompiler] support break ( #516 )
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* support break
* finish implementation of break, decomp method 19 of res
2021-05-23 20:16:34 -04:00
ManDude
ab6a40a352
Add string-format macro for in-place formatted strings ( #364 )
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* Add `string-format` macro for in-place formatted strings
this will be very useful for debugging and just making new strings in general
* add a warning to `string-format` about recursive usage
* clarify warning
2021-04-17 18:00:39 -04:00
water111
f1a93886e7
[Decomp] Decompile gstring ( #267 )
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* decompile gstring
* update
* Update code_status.md
* Update code_status.md
* decompile gstate
* add test for states, hope it passes
* also test throw and catch xmms
* update doc
2021-02-16 20:37:48 -05:00
water111
6e0ff4c9d0
[Decompiler] Clean up the output ( #245 )
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* fix parent issue
* fix compiler issue
* update
* add error messages
* fix error
* fix array access, temporary
* more clean
* fix
* rename arg variables better
* fix method name
* fix no return value in decompiler
* many small fixes
* cheat types so it works
* name map
* fix old test'
2021-02-09 20:59:14 -05:00
water111
e01e065170
[gcommon decomp] compiler and decompiler fixes ( #239 )
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* wip
* decompile file-io
* a
* fix
2021-02-07 18:21:00 -05:00
water111
25301a8bbc
[Decompiler, Game] Run type prop on gstring ( #168 )
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* run type prop on gstring
* add types-h
* new settings
* cmake switch
* down to 4 failing functions
* clang format
2020-12-26 11:09:59 -05:00
water111
19b8bb81c9
Add the STR RPC to overlord and game code ( #134 )
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* work in progress streaming rpc, simple test is working
* actually add the test
* debug windows failure
* windows fix maybe
* windows 2
* use str-load-status
* update types
2020-11-22 12:59:55 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water111
c9b53d51ff
Compiler Cleanup (Part 2) ( #56 )
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* check on windows
* fix windows build
* version test
* clean up - will it work on windows
* fix formatting
2020-09-25 21:11:27 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00