ManDude
1d0a5ade8d
[jak2] minor decomp cleanup + add force actors and sprite pc hacks ( #2291 )
...
I didn't actually visually notice much of a difference with these hacks
unlike in Jak 1, but I also avoided checking the missions thoroughly
since the game crashes very often right now.
2023-02-28 00:35:57 +00:00
Tyler Wilding
d6f9af7a20
d/jak2: finish strip mine files ( #2111 )
...
The level crashes similarly to drill-platform though, unclear what is
the root cause of it.
Co-authored-by: water <awaterford111445@gmail.com >
2023-01-14 11:30:58 -05:00
water111
d65a1c365a
some bug fixes ( #2125 )
2023-01-14 11:04:15 -05:00
Tyler Wilding
e0d31a33bd
d/jak2 - initial crimson-guard-level decomp and also the dig missions ( #2092 )
...
Finishes a bunch of files related to crimson guards / early missions:
- `crimson-guard-level`
- `dig-digger`
- `fordumpa-obs`
- `fort-robotank`
- `fort-robotank-turret`
- `fort-turret`
- `transport-level`
- `fordumpb-obs`
- `fort-floor-spike`
- `fordumpc-obs`
2023-01-11 19:07:35 -05:00
Tyler Wilding
5333aa3fb2
d/jak2: finish decompiling gungame files and tomb-scenes ( #2076 )
2023-01-01 16:22:44 -05:00
Tyler Wilding
b3c58d2247
scripts: Add a (hopefully) better goal_src updating script ( #1769 )
...
* scripts: cleanup scripts directory some more
* stash, getting there
* stash again
* closer!
* it works! decently....cleanup time and add some extra features
* minor cleanup
2022-08-19 11:30:07 -04:00
Tyler Wilding
a72b6e5e01
goal_src: Get rid of *OLD* files in jak1's goal_src ( #1736 )
...
* gsrc: delete empty OLD files
* ci: put the right author on the controller updating commits
2022-08-06 12:03:42 -04:00
water111
dc652d10c5
[jak2] decomp gkernel, setup offline tests ( #1638 )
...
* add comments
* oops
* format'
* spelling is hard
2022-07-12 18:50:18 -04:00
water111
5e23057ed1
[goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO ( #1625 )
...
[goalc] start can compile and run code for jak2 ckernel, set up dummy KERNEL.CGO
2022-07-08 19:23:49 -04:00
Tyler Wilding
345793af41
jak2: Generate goal_src skeleton ( #1581 )
...
* jak2: merge identical art files
* jak2: a skeleton is born
2022-06-30 01:22:51 -04:00