water111
9d3b056b7a
Fix asize bug, decompile a few files ( #293 )
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* fix bug in asize of basic
* more decomp
2021-02-28 18:05:07 -05:00
water111
d6d5203695
[Decomp] Minor fixes plus some math camera decomp ( #287 )
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* make some progress on math camera
* minor fixes plus start of decomp of math camera
2021-02-26 15:27:13 -05:00
water111
791c4abfc0
[Decompiler] Static Data Decomp ( #280 )
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* update all-types
* begin work on static data decompiler
* working for vif disasm array
* mostly working
* finish static data decompilation
2021-02-25 09:51:28 -05:00
water111
8775840265
[Decomp] Decompile engine math library types ( #272 )
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* decompile some stuff
* fix typo
* playing around with trigonometry
* more progress on trig
* more trig
* comments and small fixes
* finish trig
2021-02-20 11:42:46 -05:00
water111
126dfc1c45
[Decompiler] Misc fixes for gkernel/math ( #257 )
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* more cases
* some work on math and floating point stuff
* some decompiling for fun
2021-02-13 11:32:52 -05:00
water111
ddffda1e8c
[Decompilation] Fixes to compiler/decompiler for gcommon ( #227 )
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* fix shift naming issue
* fix bad argument variable names
* fix missing variable issue
* small missing things
* wip
* cleanup
* wip
* fix conditions
* small bug fix in rewriter
* fix incredibly stupid printing bug
2021-02-05 19:41:09 -05:00
Tyler Wilding
65206823ef
Compiler - Implementing more VU Instructions (Part 1 of 2) ( #221 )
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* A little project cleanup
* Script to grep decompiler results
* Compiler: Implement VNOP -> FNOP (.nop.vf)
temp: test new addition
* Compiler: Implement VMUL.xyzw (.mul.vf)
squash: cleaning up files i don't want to accidentally stage
* Compiler: Implement V[ADD|SUB|MUL].dest instructions
* Compiler: Implement V[ADD|SUB|MUL][x|y|w|z].dest instructions
* Compiler: Implement V[MIN|MAX]{[x|y|z|w]}.dest instructions
* Compiler: Implement V[ABS]{[x|y|z|w]}.dest instructions
* Cleanup review feedback before adding tests and docs
* Tests: Added missing emitter tests
* tests/compiler: Comprehensively test all new instructions
* docs: Add documentation for newly supported operations
* Remove unused vector-h function
* Address review feedback
2021-02-05 15:00:17 -05:00
water111
a80b331c27
[Compiler] In-progress support for vector float (AVX) ( #171 )
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* begin work on vf support
* split reg kind into reg hw kind and class, use class for ireg
* try test
* clang format
* add some more ops and some example functions
* better lvf on statics
* add documentation
2020-12-30 15:33:51 -05:00
water
e93b54347f
add float min max to the compiler
2020-11-29 10:46:14 -05:00
water
dc32b59217
update
2020-11-28 20:53:13 -05:00
water
5b4b5c238e
update
2020-11-28 19:59:23 -05:00
water111
951f31878e
[Source Line Debugger] Tracking objects and IR ( #115 )
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* track where segments are when debugging
* missing windows include
* figure out what function we're in
* addr to IR is working
2020-11-13 22:33:57 -05:00
Tyler Wilding
bb9fb3b2cd
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
water111
dfe129373a
fix float loads, add dgo loading to game test ( #101 )
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* fix float loads, add dgo loading to game test
* build and load dgos in order
2020-10-25 20:30:25 -04:00
water
acb91dbf48
some work on vector types
2020-10-25 18:02:03 -04:00
water
1083bf784e
add empty files for all obj files
2020-09-04 14:44:23 -04:00