Hat Kid
949508d0ed
decomp3: traffic/citizen/faction code, desert-rescue ( #3506 )
...
- `cty-faction-h`
- `nav-graph`
- `citizen-h`
- `citizen`
- `civilian`
- `traffic-engine`
- `traffic-manager`
- `cty-attack-controller`
- `cty-faction`
- `formation-object`
- `formations`
- `squad-control-city-h`
- `squad-control-city`
- `traffic-util`
- `wlander-female`
- `wlander-h`
- `wlander-male`
- `speech-manager`
- `desert-rescue`
- `desresc-path`
- `neo-satellite`
- `rope-prim-system-h`
- `rope-prim-system`
- `rope-system`
- `wland-passenger`
- `cty-guard-projectile`
- `ctywide-init`
- `ff-squad-control`
- `guard-grenade`
- `guard-rifle`
- `guard-states`
- `guard-tazer`
- `ctywide-speech`
- `citizen-chick`
- `citizen-fat`
- `citizen-norm`
- `guard`
- `bike`
- `car`
- `test-bike`
- `vehicle-rider`
- `desert-rescue-bbush`
- `ff-squad-control-h`
- `flee-info`
- `guard-h`
- `mission-squad-control`
- `kg-squad-control`
- `kg-squad-member-h`
- `kg-squad-member`
- `mh-squad-control`
- `mh-squad-member-h`
- `mh-squad-member`
- `ctywide-obs-h`
- `ctywide-obs`
- `ctywide-part`
- `ctywide-scenes`
- `ctywide-tasks`
- `ctywide-texture`
- `billiards`
- `guide-arrow`
- `kg-vehicles`
- `flying-turret`
- `roboguard-city`
- `citizen-enemy`
- `metalhead-flitter`
- `metalhead-grunt`
- `metalhead-predator`
- `spydroid`
- `kg-squad-control-h`
- `mh-squad-control-h`
- `krimson-wall`
- `ctyport-obs`
- `ctyinda-obs`
- `ctyinda-part`
- `ctyindb-obs`
- `ctyindb-part`
- `ctyport-attack`
- `h-torpedo`
- `ctyport-part`
- `ctyport-scenes`
- `external-player-control`
- `desert-chase-path-h`
- `desert-chase-path`
- `desert-chase`
- `desert-jump`
- `wcar-catapult`
- `bombbot-h`
- `bombbot`
- `bombbot-path`
- `cty-hijack-missile`
- `cty-hijack`
- `ctyport-attack-bbush`
- `ctysluma-part`
- `ctyslumb-part`
- `ctyslumc-obs`
- `ctyslumc-part`
- `searchlight`
- `cty-destroy-grid`
- `ctyfarm-obs`
- `ctyfarma-part`
- `ctyfarmb-part`
- `freehq-part`
- `freehq-scenes`
- `onintent-scenes`
- `onintent-part`
- `cty-sniper-battery`
- `cty-sniper-turret`
- `intro-obs`
- `intro-part`
- `intro-scenes`
- `palcab-part`
- `palroof-part`
2024-05-09 19:18:55 -04:00
ManDude
889fdcd79c
jak3: fix some collide decomp + fix projectiles aiming at intangible objects ( #3485 )
...
Say goodbye to half of the laser needle shots spinning around doing
nothing. This is toggleable with `fix-projectile-focus` in the pc
settings.
2024-04-26 16:22:26 +01:00
Hat Kid
36f1592b90
decomp3: lightning renderer, nav code, texture remap, fix progress menu crash ( #3461 )
...
Also adds:
- BLERC
- Minimap (with missing texture for the map, sprites work)
- Eco Mine files
- Precursor robot boss files
- Sewer files
- Vehicle files
2024-04-12 18:44:38 -04:00
Hat Kid
93afb02cf4
decomp3: spawn target, add merc and particle buckets and some temporary hacks ( #3445 )
...
This includes all the collision stuff needed to spawn `target`,
decompiles the sparticle code and adds some of the PC hacks needed for
merc to run (it doesn't work quite right and looks bad, likely due to a
combination of code copied from Jak 2 and the time of day hacks).
There are a bunch of temporary hacks (see commits) in place to prevent
the game from crashing quite as much, but it is still extremely prone to
doing so due to lots of missing functions/potentially bad decomp.
---------
Co-authored-by: water <awaterford111445@gmail.com >
2024-04-05 00:07:39 -04:00
water111
9b4b54978a
decomp drawable, main ( #3434 )
2024-03-24 12:27:04 -04:00
Hat Kid
406441038b
decomp3: game-info, game-task, game-save, level-info, process-drawable and more ( #3374 )
...
- `settings`
- `generic-vu1`
- `generic-vu0`
2024-02-15 11:16:07 +00:00
water111
8b1c7759ea
[jak3] More headers, up to load-dgo ( #3363 )
...
path-h, sparticle-h, load-dgo, nav-control-h, nav-mesh-h, rigid-body-h,
actor-hash-h, spatial-hash-h
2024-02-03 15:03:10 -05:00
water111
b1b5cbb143
[jak3] More headers again ( #3352 )
...
joint-mod-h
collide-frag-h
projectile-h
stats-h
bsp-h
chain-physics-h
ragdoll-h
collide-hash-h
2024-02-01 18:46:54 -05:00
Hat Kid
5a6aab4fab
jak3: add goal_src skeleton ( #3069 )
2023-10-10 15:41:05 +02:00