Tyler Wilding
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b3dc755f06
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address _almost_ all feedback
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2021-08-14 12:45:25 -04:00 |
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Tyler Wilding
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eaee7e1451
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finalizing
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2021-08-13 21:14:05 -04:00 |
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water111
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95366d21df
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Get started on collide-func and clean up log forms in decompiler (#713)
* wip
* temp
* temp2
* first part of log macros
* more log macros
* logtest
* clean up
* dont initialize game info because we are missing stuff
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2021-07-23 20:51:26 -04:00 |
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water111
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b70fcb2f7a
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support non-virtual gos in decompiler (#707)
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2021-07-17 18:07:21 -04:00 |
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water111
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f6d5952498
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[decompiler] handle nested conditionals and gotos better (#693)
* diff check
* try that again
* more small fixes
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2021-07-11 21:59:27 -04:00 |
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water111
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0a9cc68a27
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[decompiler] Use meters, degrees, and seconds (#689)
* use meters degrees and seconds
* update changelog
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2021-07-11 18:19:41 -04:00 |
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water111
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656489e942
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[decomp] Clean up - part 2 (#687)
* temp
* temp2
* basic case support
* working for or without else
* support more cases
* clean up to drawable headers
* ocean
* format json
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2021-07-11 16:35:25 -04:00 |
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water111
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784cd5debb
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[decomp] get started on game info (#674)
* temp
* menu text
* wip
* recognize handle to process
* more
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2021-07-03 16:18:41 -04:00 |
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ManDude
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1af0f4a1a7
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[decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
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2021-06-29 20:30:52 -04:00 |
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water111
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06ae38d464
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[decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up
* fix test
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2021-06-19 15:50:52 -04:00 |
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water111
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d26de26d21
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[decompiler] Small bitfield fixes (#599)
* fix a bunch of small bitfield related things
* fix up test
* format
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2021-06-16 21:11:21 -04:00 |
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water111
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0aa474f12b
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[decomp] finish actor-link-h and a few more (#592)
* finish actor-link-h
* decompile files
* fix pp issue
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2021-06-14 20:46:54 -04:00 |
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Tyler Wilding
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506b5d8ceb
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Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done
* tests/ref: Update all reference tests
* decomp: `video` done
* decomp: Add `video` to src
* decomp: `vol-h` done
* tests/ref: Update reference tests again
* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!
* decomp: `air-h` done, compiler issue though
* decomp: `nav-enemy-h` done, compiler issue though
* decomp: `rigid-body-h` done, compiler issue though
* Address feedback and fix the failing to compile files
* linting
* finish `video` off
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2021-06-12 21:52:55 -04:00 |
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water111
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2851cae13b
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[decompile] fact-h (#556)
* decompile fact-h
* fix unused var
* codacy again
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2021-06-05 11:15:34 -04:00 |
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